HDeDeDe-ChunkyMode icon

ChunkyMode

A difficulty aimed at bringing Eclipse level challenges while maintaining somewhat vanilla gameplay.

Last updated 2 hours ago
Total downloads 30
Total rating 0 
Categories Mods Tweaks Client-side Server-side
Dependency string HDeDeDe-ChunkyMode-0.1.4
Dependants 0 other packages depend on this package

This mod requires the following mods to function

bbepis-BepInExPack-5.4.2108 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.2108
RiskofThunder-HookGenPatcher-1.2.3 icon
RiskofThunder-HookGenPatcher

MMHOOK generation at runtime.

Preferred version: 1.2.3
RiskofThunder-R2API_Language-1.0.1 icon
RiskofThunder-R2API_Language

API for modifying the language localisation of the game

Preferred version: 1.0.1
RiskofThunder-R2API_Difficulty-1.1.2 icon
RiskofThunder-R2API_Difficulty

API for adding custom in-game difficulties

Preferred version: 1.1.2
RiskofThunder-R2API_RecalculateStats-1.4.0 icon
RiskofThunder-R2API_RecalculateStats

API for manipulating Character Stats

Preferred version: 1.4.0
RiskofThunder-R2API_Director-2.2.1 icon
RiskofThunder-R2API_Director

API for easily modifiying the Director (RoR2 monster / interactable spawner) behaviour

Preferred version: 2.2.1

README

Chunky Mode

chunky

A difficulty aimed at bringing Eclipse level challenges while maintaining somewhat vanilla gameplay.

difficulty

gameplay

Changes

Player / Ally changes

  • Ally Healing -50%
    • REX only gets -25% to DIRECTIVE: Inject and Tangling Growth
    • Regenerative is unaffected
  • Ally Shield Recharge Rate -50%
  • Gold generation -10%
  • Director interactable credits +20%
    • This is applied after credits are generated so it may not be exactly 20%

Enemy changes

  • Director combat credits +10%
  • Enemy soft spawn cap +50%
  • Enemy move speed +40%
  • Enemy attack speed +50%
    • This does not apply to Beetle Guards
    • Brass Contraptions get +100%
  • Enemy cooldowns -50%
    • Wandering Vagrants only get -25%
    • Brass Contraptions get +25%
  • After 5 minutes on a stage with a teleporter, artifact of swarms is enabled and all monsters get double hp. This persists until the teleporter event begins.

Feedback

Any and all feedback is appreciated, if you want to let me know anything please feel free to open an issue on the GitHub Page.