HDeDeDe-InterlopingArtifact icon

InterlopingArtifact

Enemies will begin to swarm you after a period of time.

Last updated 3 days ago
Total downloads 468
Total rating 0 
Categories Mods Artifacts
Dependency string HDeDeDe-InterlopingArtifact-0.1.1
Dependants 1 other package depends on this package

This mod requires the following mods to function

RiskofThunder-R2API_Networking-1.0.2 icon
RiskofThunder-R2API_Networking

Networking API around the Unity UNet Low Level API (LLAPI)

Preferred version: 1.0.2
RiskofThunder-R2API_Language-1.0.1 icon
RiskofThunder-R2API_Language

API for modifying the language localisation of the game

Preferred version: 1.0.1
RiskofThunder-R2API_ArtifactCode-1.0.1 icon
RiskofThunder-R2API_ArtifactCode

API for making Artifact Codes

Preferred version: 1.0.1
RiskofThunder-R2API_Sound-1.0.3 icon
RiskofThunder-R2API_Sound

API for adding custom sounds or musics

Preferred version: 1.0.3
RiskofThunder-R2API_Prefab-1.0.4 icon
RiskofThunder-R2API_Prefab

API for Prefab creation, networking and duplication

Preferred version: 1.0.4
bbepis-BepInExPack-5.4.2117 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.2117
RiskofThunder-HookGenPatcher-1.2.5 icon
RiskofThunder-HookGenPatcher

MMHOOK generation at runtime.

Preferred version: 1.2.5
RiskofThunder-R2API_Director-2.3.1 icon
RiskofThunder-R2API_Director

API for easily modifiying the Director (RoR2 monster / interactable spawner) behaviour

Preferred version: 2.3.1

README

Interloping Artifact

Artifact

A new artifact which causes enemies to swarm you after a period of time.

Config

This mod includes support for Risk of Options, which exposes a few settings to tweak.

Section Option Description
Loitering Time until loiter penalty The amount of time from the start of the stage until the loiter penalty is enforced. Minimum of 60 seconds. Only Applies when artifact is enabled. Can not be changed mid run.
Loitering Loiter penalty frequency The amount of time between forced enemy spawns. Only Applies when artifact is enabled. Can not be changed mid run.
Loitering Loiter penalty severity TThe strength of spawned enemies. 40 is equal to 1 combat shrine. Only Applies when artifact is enabled. Can not be changed mid run.
Limit Enemies Limit Blind Pest Enable Blind Pest limit. Can not be changed mid run.
Limit Enemies Blind Pest Amount The percentage of enemies that are allowed to be blind pest. Only affects the Loitering penalty. Can not be changed mid run.
Warning Warning Sound Volume Volume of the warning sound. Set to 0 to disable.
Warning Use Ticking Sound Use a clock ticking sound instead of a bell. Recommended if you have Kampanaphobia.
Warning Enable Halfway Warning Play the warning sound when the loiter timer reaches half way.
Warning Time Before Loiter Penalty How long before the Loiter Penalty the bells start tolling.
Artifact Force Unlock Force artifact to be available. This will not grant the achievement. Requires restart. It's also no fun :(
Artifact Disable Code Hints Prevent artifact code hints from appearing in game. Requires restart.

Installation

To install with r2modman automatically, either click the "Install with Mod Manager" button at the top of the page on Thunderstore or search for InterlopingArtifact within r2modman.

To install manually, either click the "Manual Download" button at the top of the page on Thunderstore, or download the latest release from GitHub. Once downloaded, if you are using r2modman, launch r2modman and navigate to your preferred Risk of Rain 2 profile. From there, go to Settings > Profile > Import local mod, and then select HDeDeDe-InterlopingArtifact-{Version_Number}.zip (or just InterlopingArtifact.zip) when prompted. Confirm the settings and you should be good to go.

If you do not have r2modman, then make sure you have the required dependencies (they can be found at the top of the page on Thunderstore), navigate to your Risk of Rain 2 install folder > BepInEx > plugins and extract the following files from InterlopingArtifact.zip to the same subfolder: InterlopingArtifact.dll, InterlopingArtifact.language, InterlopingArtifact.pdb, Inter_WarningSounds.sound, interloperassets

Feedback

Any and all feedback is appreciated, if you want to let me know anything please feel free to open an issue on the GitHub Page or @ me on the modding discord (hdedede).

Artifact hints

Artifact 1:
Hint 1     The stars told us the way.
Hint 2     Before the fall of humanity.
Hint 3     We could not back away from our fate.
Artifact 2:
Hint 1     We reached for the sky.
Hint 2     The roots followed in pursuit.
Hint 3     The tree of mycelium led us astray.

Creds

Ants - Made the Artifact Icon

HIFU - Provided base game icon backgrounds

.score, Bubbet, iDeathHD, and others on the RoR2 Mod Discord - Helped me figure out issues and learn more along the way

anartoast - suggestion for code formula location