Some mods may be broken due to the recent Alloyed Collective update.
Decompiled source of LunarBottledChaos v2.0.1
LunarBottledChaos.dll
Decompiled a year agousing System; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Bootstrap; using BepInEx.Configuration; using BepInEx.Logging; using HDeMods.LUNAR; using HDeMods.LunarBottleOptionalMods; using Microsoft.CodeAnalysis; using On.RoR2; using R2API; using RiskOfOptions; using RiskOfOptions.Options; using RoR2; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("LunarBottledChaos")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("LunarBottledChaos")] [assembly: AssemblyTitle("LunarBottledChaos")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace HDeMods { [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInPlugin("com.HDeDeDe.LunarBottledChaos", "LunarBottledChaos", "2.0.0")] public class LunarBottledChaos : BaseUnityPlugin { [CompilerGenerated] private static class <>O { public static Action <0>__LunarIt; public static hook_RegisterEquipment <1>__AddAllLunars; } public const string PluginGUID = "com.HDeDeDe.LunarBottledChaos"; public const string PluginAuthor = "HDeDeDe"; public const string PluginName = "LunarBottledChaos"; public const string PluginVersion = "2.0.0"; private static AssetBundle m_bottle; private static Sprite m_bottlePicsOrItDidntHappen; private static ConfigEntry<bool> m_addLunarsToBottledChaos; private static ConfigEntry<string> m_lunarBlacklist; private static string[] m_blacklist; private void Awake() { //IL_011f: Unknown result type (might be due to invalid IL or missing references) //IL_0124: Unknown result type (might be due to invalid IL or missing references) //IL_012a: Expected O, but got Unknown Log.Init(((BaseUnityPlugin)this).Logger); m_addLunarsToBottledChaos = ((BaseUnityPlugin)this).Config.Bind<bool>("Equip Pool", "Add Lunar Equipment", true, "Adds all lunar equipment to bottled chaos's effect pool."); m_lunarBlacklist = ((BaseUnityPlugin)this).Config.Bind<string>("Equip Pool", "Blacklist", "BloodOfTheLamb,Tonic,EliteLunarEquipment,LunarPortalOnUse", "Prevent specific lunar equipment from being added to bottled chaos's effect pool. Use equipment name listed by DebugToolkit in single row csv format."); m_bottle = AssetBundle.LoadFromFile(Assembly.GetExecutingAssembly().Location.Replace("LunarBottledChaos.dll", "lunarbottledchaos")); m_bottlePicsOrItDidntHappen = m_bottle.LoadAsset<Sprite>("Bottled_Chaos_Fuck"); ((ResourceAvailability)(ref ItemCatalog.availability)).onAvailable += LunarIt; if (RoO.Enabled) { RoO.AddCheck(m_addLunarsToBottledChaos, requireRestart: true); RoO.AddString(m_lunarBlacklist, requireRestart: true); ModSettingsManager.SetModIcon(m_bottlePicsOrItDidntHappen); ModSettingsManager.SetModDescription("Settings for Lunar Bottled Chaos."); } if (m_addLunarsToBottledChaos.Value) { m_blacklist = m_lunarBlacklist.Value.Replace(" ", "").Split(','); object obj = <>O.<1>__AddAllLunars; if (obj == null) { hook_RegisterEquipment val = AddAllLunars; <>O.<1>__AddAllLunars = val; obj = (object)val; } EquipmentCatalog.RegisterEquipment += (hook_RegisterEquipment)obj; LanguageAPI.Add("ITEM_RANDOMEQUIPMENTTRIGGER_PICKUP", "Activating your Equipment triggers an additional, <color=#FF7F7F>random</color> Equipment effect."); LanguageAPI.Add("ITEM_RANDOMEQUIPMENTTRIGGER_DESC", "Trigger a <color=#FF7F7F>random</color> <style=cIsDamage>equipment</style> effect <style=cIsDamage>1</style> <style=cStack>(+1 per stack)</style> time(s)."); } } private static void AddAllLunars(orig_RegisterEquipment registerEquipment, EquipmentIndex index, EquipmentDef def) { //IL_003c: Unknown result type (might be due to invalid IL or missing references) if (def.isLunar && !m_blacklist.Contains(((Object)def).name)) { Log.Info("Added " + ((Object)def).name + " to Bottled Chaos effect pool."); def.canBeRandomlyTriggered = true; } registerEquipment.Invoke(index, def); } private static void LunarIt() { Items.RandomEquipmentTrigger.tier = (ItemTier)3; Items.RandomEquipmentTrigger.pickupIconSprite = m_bottlePicsOrItDidntHappen; } } } namespace HDeMods.LUNAR { internal static class Log { private static ManualLogSource logMe; internal static void Init(ManualLogSource logSource) { logMe = logSource; } internal static void Debug(object data) { logMe.LogDebug(data); } internal static void Error(object data) { logMe.LogError(data); } internal static void Fatal(object data) { logMe.LogFatal(data); } internal static void Info(object data) { logMe.LogInfo(data); } internal static void Message(object data) { logMe.LogMessage(data); } internal static void Warning(object data) { logMe.LogWarning(data); } } } namespace HDeMods.LunarBottleOptionalMods { internal static class RoO { public static bool Enabled => Chainloader.PluginInfos.ContainsKey("com.rune580.riskofoptions"); [MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)] public static void AddCheck(ConfigEntry<bool> option, bool requireRestart = false) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Expected O, but got Unknown ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(option, requireRestart), "com.HDeDeDe.LunarBottledChaos", "LunarBottledChaos"); } [MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)] public static void AddString(ConfigEntry<string> option, bool requireRestart = false) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Expected O, but got Unknown ModSettingsManager.AddOption((BaseOption)new StringInputFieldOption(option, requireRestart), "com.HDeDeDe.LunarBottledChaos", "LunarBottledChaos"); } } }