Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Decompiled source of LunarBottledChaos v2.0.1
LunarBottledChaos.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Bootstrap; using BepInEx.Configuration; using BepInEx.Logging; using HDeMods.LUNAR; using HDeMods.LunarBottleOptionalMods; using Microsoft.CodeAnalysis; using On.RoR2; using R2API; using RiskOfOptions; using RiskOfOptions.Options; using RoR2; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("LunarBottledChaos")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("LunarBottledChaos")] [assembly: AssemblyTitle("LunarBottledChaos")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace HDeMods { [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInPlugin("com.HDeDeDe.LunarBottledChaos", "LunarBottledChaos", "2.0.0")] public class LunarBottledChaos : BaseUnityPlugin { [CompilerGenerated] private static class <>O { public static Action <0>__LunarIt; public static hook_RegisterEquipment <1>__AddAllLunars; } public const string PluginGUID = "com.HDeDeDe.LunarBottledChaos"; public const string PluginAuthor = "HDeDeDe"; public const string PluginName = "LunarBottledChaos"; public const string PluginVersion = "2.0.0"; private static AssetBundle m_bottle; private static Sprite m_bottlePicsOrItDidntHappen; private static ConfigEntry<bool> m_addLunarsToBottledChaos; private static ConfigEntry<string> m_lunarBlacklist; private static string[] m_blacklist; private void Awake() { //IL_011f: Unknown result type (might be due to invalid IL or missing references) //IL_0124: Unknown result type (might be due to invalid IL or missing references) //IL_012a: Expected O, but got Unknown Log.Init(((BaseUnityPlugin)this).Logger); m_addLunarsToBottledChaos = ((BaseUnityPlugin)this).Config.Bind<bool>("Equip Pool", "Add Lunar Equipment", true, "Adds all lunar equipment to bottled chaos's effect pool."); m_lunarBlacklist = ((BaseUnityPlugin)this).Config.Bind<string>("Equip Pool", "Blacklist", "BloodOfTheLamb,Tonic,EliteLunarEquipment,LunarPortalOnUse", "Prevent specific lunar equipment from being added to bottled chaos's effect pool. Use equipment name listed by DebugToolkit in single row csv format."); m_bottle = AssetBundle.LoadFromFile(Assembly.GetExecutingAssembly().Location.Replace("LunarBottledChaos.dll", "lunarbottledchaos")); m_bottlePicsOrItDidntHappen = m_bottle.LoadAsset<Sprite>("Bottled_Chaos_Fuck"); ((ResourceAvailability)(ref ItemCatalog.availability)).onAvailable += LunarIt; if (RoO.Enabled) { RoO.AddCheck(m_addLunarsToBottledChaos, requireRestart: true); RoO.AddString(m_lunarBlacklist, requireRestart: true); ModSettingsManager.SetModIcon(m_bottlePicsOrItDidntHappen); ModSettingsManager.SetModDescription("Settings for Lunar Bottled Chaos."); } if (m_addLunarsToBottledChaos.Value) { m_blacklist = m_lunarBlacklist.Value.Replace(" ", "").Split(','); object obj = <>O.<1>__AddAllLunars; if (obj == null) { hook_RegisterEquipment val = AddAllLunars; <>O.<1>__AddAllLunars = val; obj = (object)val; } EquipmentCatalog.RegisterEquipment += (hook_RegisterEquipment)obj; LanguageAPI.Add("ITEM_RANDOMEQUIPMENTTRIGGER_PICKUP", "Activating your Equipment triggers an additional, <color=#FF7F7F>random</color> Equipment effect."); LanguageAPI.Add("ITEM_RANDOMEQUIPMENTTRIGGER_DESC", "Trigger a <color=#FF7F7F>random</color> <style=cIsDamage>equipment</style> effect <style=cIsDamage>1</style> <style=cStack>(+1 per stack)</style> time(s)."); } } private static void AddAllLunars(orig_RegisterEquipment registerEquipment, EquipmentIndex index, EquipmentDef def) { //IL_003c: Unknown result type (might be due to invalid IL or missing references) if (def.isLunar && !m_blacklist.Contains(((Object)def).name)) { Log.Info("Added " + ((Object)def).name + " to Bottled Chaos effect pool."); def.canBeRandomlyTriggered = true; } registerEquipment.Invoke(index, def); } private static void LunarIt() { Items.RandomEquipmentTrigger.tier = (ItemTier)3; Items.RandomEquipmentTrigger.pickupIconSprite = m_bottlePicsOrItDidntHappen; } } } namespace HDeMods.LUNAR { internal static class Log { private static ManualLogSource logMe; internal static void Init(ManualLogSource logSource) { logMe = logSource; } internal static void Debug(object data) { logMe.LogDebug(data); } internal static void Error(object data) { logMe.LogError(data); } internal static void Fatal(object data) { logMe.LogFatal(data); } internal static void Info(object data) { logMe.LogInfo(data); } internal static void Message(object data) { logMe.LogMessage(data); } internal static void Warning(object data) { logMe.LogWarning(data); } } } namespace HDeMods.LunarBottleOptionalMods { internal static class RoO { public static bool Enabled => Chainloader.PluginInfos.ContainsKey("com.rune580.riskofoptions"); [MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)] public static void AddCheck(ConfigEntry<bool> option, bool requireRestart = false) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Expected O, but got Unknown ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(option, requireRestart), "com.HDeDeDe.LunarBottledChaos", "LunarBottledChaos"); } [MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)] public static void AddString(ConfigEntry<string> option, bool requireRestart = false) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Expected O, but got Unknown ModSettingsManager.AddOption((BaseOption)new StringInputFieldOption(option, requireRestart), "com.HDeDeDe.LunarBottledChaos", "LunarBottledChaos"); } } }