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Date uploaded | 2 years ago |
Version | 1.0.4 |
Download link | HIFU-HIFULoaderTweaks-1.0.4.zip |
Downloads | 31966 |
Dependency string | HIFU-HIFULoaderTweaks-1.0.4 |
This mod requires the following mods to function
RiskofThunder-R2API_Language
API for modifying the language localisation of the game
Preferred version: 1.0.1bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2113README
Modding Server:
1.0.3 Patch Notes
- Bugfix
Passive Changes:
- Fall Damage Reduction 100% => 70%.
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- This isn't significant at all, I just added it so Eclipse is a bit more of a challenge with Loader.
- Barrier Gain 5% => 2%.
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- Nerfed considering Knuckleboom changes, so it's not as raindead to hold down M1 on a target.
M1 Changes:
- Knuckleboom Damage Coefficient 320% => 170%.
- Knuckleboom Fire Rate 1.666 => 2.5.
- Knuckleboom now knocks up enemies every third attack, dealing 230% in a 12m AoE.
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- Something I wanted to bring back from Risk of Rain 1, makes Knuckleboom a lot more interesting and rewards using it.
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- It also adds a potential tech you can use, not telling what it is though :).
M2 Changes:
- Grapple Fist Cooldown 5s => 7.5s.
- Grapple Fist Speed Multiplier 4 => 2.
- Grapple Fist Acceleration 45 => 35.
- Grapple Fist Max Distance 80m => 75m.
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- These aren't really significant, but I wanted to nerf Loader's mobility somehow.
- Spiked Fist Cooldown 5s => 7.5s.
- Spiked Fist Speed Multiplier 4 => 2.
- Spiked Fist Acceleration 45 => 35.
- Spiked Fist Max Distance 80m => 75m.
- Spiked Fist Mass Limit 250 => 500.
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- Same thing here.
Utility Changes:
- Both Gauntlets now have a better formula. This makes the damage hard to compare.
- Charged Gaunlet Min Damage Coefficient 10% => 500%.
- Charged Gauntlet Max Damage Coefficient 2700% => 1800%.
- Charged Gauntlet Charge Duration 2.5s => 2s.
- Charged Gauntlet Speed Coefficient 0.3 => 0.26.
- Charged Gauntlet Cooldown 5s => 7s.
- Charged Gauntlet Max Lunge Speed 90m/s => 70m/s.
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- A decent nerf to mobility, damage and cooldowns, which should encourage more M1 usage, though these are still more damage.
- Thunder Gauntlet Damage Coefficient 2100% => 1400%.
- Thunder Gauntlet Speed Coefficient 0.3 => 0.13.
- Thunder Gauntlet Cooldown 5s => 7s.
-
- Same thing here, also made the skill a bit less raindead to use.
Special Changes:
- M551 Pylon Damage Coefficient 100% => 50%.
- M551 Pylon Area of Effect 25m => 35m.
- M551 Pylon Fire Rate 1/s => 3/s.
- M551 Pylon Proc Coefficient 0.5 => 0.4.
- M551 Pylon Bounces 0 => 1.
- M551 Pylon Lifetime 15s => 6s.
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- A big buff to make M551 Pylon feel much more like a special, instead of a mobility tool, or a wisp-clearing tool.
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- The single target damage is poor, but use it on a group and deal great damage.
- Thunderslam Damage Coefficient 2000% => 400%.
- Thunderslam Area of Effect 11m => 12m.
- Thunderslam Cooldown 8s => 9s.
- Thunderslam now increases damage a lot based on fall speed.
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- A shift in Thunderslam's effect to be risky, much more rewarding and skillful. It deals a LOT of self damage, but can deal a whole lot more to enemies as well.
CHANGELOG
1.1.5 Patch Notes
- Buffed Barrier Gain 2% => 3.3%.
- Buffed Knuckleboom AoE 12m => 13m.
- Buffed Charged Gauntlet Speed Coefficient 0.26 => 0.45.
- Buffed Thunder Gauntlet Speed Coefficient 0.14 => 0.17.
- Buffed Thunderslam AoE 12m => 13m.
- Nerfed Fall Damage Reduction 70% => 60%.
- Nerfed Thunderslam Fall Damage Reduction 80% => 75%.
1.1.3 Patch Notes
- Added config versioning.
- Added config options for
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- Grapple Fist Max Range
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- Spiked Fist Max Range
1.1.2 Patch Notes
- Added config options for
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- Grapple Fist Cooldown
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- Spiked Fist Cooldown
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- Charged Gauntlet Cooldown
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- Thunder Gauntlet Cooldown
1.1.1 Patch Notes
- Bugfixes.
1.1.0 Patch Notes
- Nerfed Base Max Health.
- Nerfed Base Armor.
- Reverted Spiked Fist Cooldown changes.
- Reverted Grapple Fist Cooldown changes.
- Reverted Spiked Fist Physics changes.
- Reverted Grapple Fist Physics changes.
- Reverted Charged Gauntlet Cooldown changes.
- Reverted Thunder Gauntlet Cooldown changes.
- Reverted M551 Pylon Projectile Speed changes.
- Bugfixes
1.0.4 Patch Notes
- Bugfixes.
1.0.3 Patch Notes
- Bugfix.
1.0.2 Patch Notes
- Gave my thoughts on balance changes so some people understand better what I have in mind.
- Nerfed Barrier Gain.
1.0.1 Patch Notes
- Buffed M551 Pylon Damage.
- Nerfed M551 Pylon Bounces.