HIFU-HIFUVariants icon

HIFUVariants

Bad mod warning... A Variant Pack featuring exclusively Monster Variants.

By HIFU
Last updated 2 years ago
Total downloads 28046
Total rating 8 
Categories Mods Enemies
Dependency string HIFU-HIFUVariants-6.2.7
Dependants 5 other packages depend on this package

This mod requires the following mods to function

bbepis-BepInExPack-5.4.9 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.9
tristanmcpherson-R2API-3.0.52 icon
tristanmcpherson-R2API

A modding API for Risk of Rain 2

Preferred version: 3.0.52
Nebby-VarianceAPI-1.1.1 icon
Nebby-VarianceAPI

VarianceAPI, Major Rewrite, Easier to use, More customizable. Now properly networked!

Preferred version: 1.1.1

README

ko-fi

Modding Server:

discord server click me

Variants

  • *Brilliant:
    • 100% Health
    • 135% Move Speed
    • 100% Attack Speed
    • 75% Damage
    • 100% Armor
    • 0 Bonus Armor
    • Has behemoth, dies in 30 seconds
    • 4% Spawn Rate
    • *Alloy Vulture, Hermit Crab, Lemurian, Lesser Wisp, Soul Lesser Wisp

  • *Colossal:
    • 150% Health
    • 60% Move Speed
    • 75% Attack Speed
    • 100% Damage
    • 120% Armor
    • 25 Bonus Armor
    • More regen, heals, can overheal, huge
    • 4% Spawn Rate
    • *Beetle Guard, Elder Lemurian, Parent, Stone Golem, Void Reaver

  • Corrupted:
    • 125% Health
    • 100% Move Speed
    • 75% Attack Speed
    • 100% Damage
    • 100% Armor
    • 10 Bonus armor
    • Spawns a huge damage-increasing ward, has transcendence, small chance to summon meteors
    • Always Sprints
    • 1% Spawn Rate

  • Crazed:
    • 100% Health
    • 100% Move Speed
    • 150% Attack Speed
    • 75% Damage
    • 100% Armor
    • 10 Bonus Armor
    • Has more secondary and utility uses, uses secondary more often
    • 5% Spawn Rate

  • *Curative:
    • 50% Health
    • 0% Move Speed
    • 125% Attack Speed
    • 100% Damage
    • 100% Armor
    • 0 Bonus Armor
    • Heals itself and other nearby monsters in a huge area, uses woodsprite
    • 3.5% Spawn Rate
    • *Clay Templar, Hermit Crab, Imp, Mini Mushrum

  • Havoc:
    • 75% Health
    • 125% Move Speed
    • 125% Attack Speed
    • 75% Damage
    • 100% Armor
    • 0 Bonus Armor
    • Gets more attack speed the more it hits you (has a cap), chance to buff all monsters
    • 2.5% Spawn Rate

  • *Heretic:
    • 100% Health
    • 125% Move Speed
    • 100% Attack Speed
    • 15% Damage
    • 100% Armor
    • 0 Bonus Armor
    • Uses hooks, uses skills at any point in time
    • 1.5% Spawn Rate
    • *Beetle, Parent, Stone Golem, Void Reaver

  • Juggernaut:
    • 125% Health
    • 100% Move Speed
    • 100% Attack Speed
    • 15% Damage
    • 100% Armor
    • 20 Bonus Armor
    • More regen, more tanky, uses dml
    • 2.5% Spawn Rate

  • Neverdie:
    • 40% Health
    • 100% Move Speed
    • 100% Attack Speed
    • 100% Damage
    • 100% Armor
    • 20 Bonus Armor
    • Revives twice, overall slightly more tanky, chance to heal half health
    • Unique
    • 1% Spawn Rate

  • Nocturne:
    • 100% Health
    • 100% Move Speed
    • 100% Attack Speed
    • 75% Damage
    • 100% Armor
    • 0 Bonus Armor
    • Smol, uses all skills more often, reduces armor after 5 hits
    • 3% Spawn Rate

  • Predatory:
    • 75% Health
    • 100% Move Speed
    • 100% Attack Speed
    • 100% Damage
    • 100% Armor
    • 0 Bonus Armor
    • Smol, comes after you much faster when out of combat, chance to boost all stats
    • 6% Spawn Rate

  • Primal:
    • 75% Health
    • 125% Move Speed
    • 125% Attack Speed
    • 50% Damage
    • 100% Armor
    • 0 Bonus Armor
    • Uses skills at any point in time, reduced cooldowns on hit
    • 3.5% Spawn Rate

  • *Ramming:
    • 75% Health
    • 125% Move Speed
    • 100% Attack Speed
    • 75% Damage
    • 100% Armor
    • 0 Bonus Armor
    • Extremely fast, always sprints
    • 2.25% Spawn Rate
    • *Bighorn Bison, Lunar Exploder, Lunar Golem, Lunar Wisp

  • *Warding:
    • 150% Health
    • 75% Move Speed
    • 75% Attack Speed
    • 75% Damage
    • 100% Armor
    • 0 Bonus Armor
    • Spawns a huge crippling ward on ambient level up, spawns warbanner
    • 2.5% Spawn Rate
    • *Alloy Vulture, Lunar Wisp, Solus Probe

6.2.4 Patch Notes

  • Added Clay Man Variants (modded monster)
  • Added Archaic Wisp Variants (modded monster)
  • Buffed Havoc Variant
  • Buffed Warding Variant
  • Buffed Nocturne Variant
  • Adjusted Juggernaut Variant
  • Adjusted Nocturne Variant to not lag :|