using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using Microsoft.CodeAnalysis;
using On.RoR2;
using RoR2;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = ".NET Standard 2.0")]
[assembly: AssemblyCompany("Spin")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("Spin")]
[assembly: AssemblyTitle("Spin")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace Spin
{
[BepInPlugin("HIFU.Spin", "Spin", "1.0.2")]
public class Main : BaseUnityPlugin
{
public const string PluginGUID = "HIFU.Spin";
public const string PluginAuthor = "HIFU";
public const string PluginName = "Spin";
public const string PluginVersion = "1.0.2";
public static ConfigEntry<float> xSpinScale { get; private set; }
public static ConfigEntry<float> ySpinSpeedMin { get; private set; }
public static ConfigEntry<float> ySpinSpeedMax { get; private set; }
public static ConfigEntry<float> zSpinScale { get; private set; }
public static ConfigEntry<float> waveAmplitudeMin { get; private set; }
public static ConfigEntry<float> waveAmplitudeMax { get; private set; }
public static ConfigEntry<float> waveFrequencyMin { get; private set; }
public static ConfigEntry<float> waveFrequencyMax { get; private set; }
public void Awake()
{
//IL_0130: Unknown result type (might be due to invalid IL or missing references)
//IL_013a: Expected O, but got Unknown
//IL_0142: Unknown result type (might be due to invalid IL or missing references)
//IL_014c: Expected O, but got Unknown
xSpinScale = ((BaseUnityPlugin)this).Config.Bind<float>("Speeeen", "X Axis Spin Multiplier", 0.25f, "Multiplied from Y Axis Minimum Spin Speed and Y Axis Maximum Spin Speed. Vanilla is 0");
ySpinSpeedMin = ((BaseUnityPlugin)this).Config.Bind<float>("Speeeen", "Y Axis Minimum Spin Speed", 300f, "Degrees Per Second. Random value between Min and Max. Vanilla is 75");
ySpinSpeedMax = ((BaseUnityPlugin)this).Config.Bind<float>("Speeeen", "Y Axis Maximum Spin Speed", 600f, "Degrees Per Second. Random value between Min and Max. Vanilla is 75");
zSpinScale = ((BaseUnityPlugin)this).Config.Bind<float>("Speeeen", "Z Axis Spin Multiplier", 0.25f, "Multiplied from Y Axis Minimum Spin Speed and Y Axis Maximum Spin Speed. Vanilla is 0");
waveAmplitudeMin = ((BaseUnityPlugin)this).Config.Bind<float>("Waaaave", "Wave Amplitude Minimum", 0.7f, "Random value between Min and Max. Vanilla is 0.2");
waveAmplitudeMax = ((BaseUnityPlugin)this).Config.Bind<float>("Waaaave", "Wave Amplitude Maximum", 1.5f, "Random value between Min and Max. Vanilla is 0.2");
waveFrequencyMin = ((BaseUnityPlugin)this).Config.Bind<float>("Waaaave", "Wave Frequency Minimum", 0.4f, "Random value between Min and Max. Vanilla is 0.25");
waveFrequencyMax = ((BaseUnityPlugin)this).Config.Bind<float>("Waaaave", "Wave Frequency Maximum", 0.8f, "Random value between Min and Max. Vanilla is 0.25");
PickupDisplay.RebuildModel += new hook_RebuildModel(PickupDisplay_RebuildModel);
PickupDisplay.Update += new hook_Update(PickupDisplay_Update);
}
private void PickupDisplay_Update(orig_Update orig, PickupDisplay self)
{
//IL_0030: Unknown result type (might be due to invalid IL or missing references)
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_0089: Unknown result type (might be due to invalid IL or missing references)
//IL_0092: Unknown result type (might be due to invalid IL or missing references)
self.localTime += Time.deltaTime;
if (Object.op_Implicit((Object)(object)self.modelObject))
{
Transform transform = self.modelObject.transform;
Vector3 localEulerAngles = transform.localEulerAngles;
localEulerAngles.y = self.spinSpeed * self.localTime;
localEulerAngles.x = self.spinSpeed * xSpinScale.Value * self.localTime;
localEulerAngles.z = self.spinSpeed * zSpinScale.Value * self.localTime;
transform.localEulerAngles = localEulerAngles;
transform.localPosition = self.localModelPivotPosition;
}
}
private void PickupDisplay_RebuildModel(orig_RebuildModel orig, PickupDisplay self)
{
//IL_0047: Unknown result type (might be due to invalid IL or missing references)
//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
orig.Invoke(self);
if (Object.op_Implicit((Object)(object)Run.instance))
{
self.spinSpeed = Run.instance.treasureRng.RangeFloat(ySpinSpeedMin.Value, ySpinSpeedMax.Value);
self.verticalWave = new Wave
{
amplitude = Run.instance.treasureRng.RangeFloat(waveAmplitudeMin.Value, waveAmplitudeMax.Value),
frequency = Run.instance.treasureRng.RangeFloat(waveFrequencyMin.Value, waveFrequencyMax.Value)
};
}
}
}
}