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Decompiled source of Spin v1.0.2
Spin.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using Microsoft.CodeAnalysis; using On.RoR2; using RoR2; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = ".NET Standard 2.0")] [assembly: AssemblyCompany("Spin")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("Spin")] [assembly: AssemblyTitle("Spin")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace Spin { [BepInPlugin("HIFU.Spin", "Spin", "1.0.2")] public class Main : BaseUnityPlugin { public const string PluginGUID = "HIFU.Spin"; public const string PluginAuthor = "HIFU"; public const string PluginName = "Spin"; public const string PluginVersion = "1.0.2"; public static ConfigEntry<float> xSpinScale { get; private set; } public static ConfigEntry<float> ySpinSpeedMin { get; private set; } public static ConfigEntry<float> ySpinSpeedMax { get; private set; } public static ConfigEntry<float> zSpinScale { get; private set; } public static ConfigEntry<float> waveAmplitudeMin { get; private set; } public static ConfigEntry<float> waveAmplitudeMax { get; private set; } public static ConfigEntry<float> waveFrequencyMin { get; private set; } public static ConfigEntry<float> waveFrequencyMax { get; private set; } public void Awake() { //IL_0130: Unknown result type (might be due to invalid IL or missing references) //IL_013a: Expected O, but got Unknown //IL_0142: Unknown result type (might be due to invalid IL or missing references) //IL_014c: Expected O, but got Unknown xSpinScale = ((BaseUnityPlugin)this).Config.Bind<float>("Speeeen", "X Axis Spin Multiplier", 0.25f, "Multiplied from Y Axis Minimum Spin Speed and Y Axis Maximum Spin Speed. Vanilla is 0"); ySpinSpeedMin = ((BaseUnityPlugin)this).Config.Bind<float>("Speeeen", "Y Axis Minimum Spin Speed", 300f, "Degrees Per Second. Random value between Min and Max. Vanilla is 75"); ySpinSpeedMax = ((BaseUnityPlugin)this).Config.Bind<float>("Speeeen", "Y Axis Maximum Spin Speed", 600f, "Degrees Per Second. Random value between Min and Max. Vanilla is 75"); zSpinScale = ((BaseUnityPlugin)this).Config.Bind<float>("Speeeen", "Z Axis Spin Multiplier", 0.25f, "Multiplied from Y Axis Minimum Spin Speed and Y Axis Maximum Spin Speed. Vanilla is 0"); waveAmplitudeMin = ((BaseUnityPlugin)this).Config.Bind<float>("Waaaave", "Wave Amplitude Minimum", 0.7f, "Random value between Min and Max. Vanilla is 0.2"); waveAmplitudeMax = ((BaseUnityPlugin)this).Config.Bind<float>("Waaaave", "Wave Amplitude Maximum", 1.5f, "Random value between Min and Max. Vanilla is 0.2"); waveFrequencyMin = ((BaseUnityPlugin)this).Config.Bind<float>("Waaaave", "Wave Frequency Minimum", 0.4f, "Random value between Min and Max. Vanilla is 0.25"); waveFrequencyMax = ((BaseUnityPlugin)this).Config.Bind<float>("Waaaave", "Wave Frequency Maximum", 0.8f, "Random value between Min and Max. Vanilla is 0.25"); PickupDisplay.RebuildModel += new hook_RebuildModel(PickupDisplay_RebuildModel); PickupDisplay.Update += new hook_Update(PickupDisplay_Update); } private void PickupDisplay_Update(orig_Update orig, PickupDisplay self) { //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) //IL_0092: Unknown result type (might be due to invalid IL or missing references) self.localTime += Time.deltaTime; if (Object.op_Implicit((Object)(object)self.modelObject)) { Transform transform = self.modelObject.transform; Vector3 localEulerAngles = transform.localEulerAngles; localEulerAngles.y = self.spinSpeed * self.localTime; localEulerAngles.x = self.spinSpeed * xSpinScale.Value * self.localTime; localEulerAngles.z = self.spinSpeed * zSpinScale.Value * self.localTime; transform.localEulerAngles = localEulerAngles; transform.localPosition = self.localModelPivotPosition; } } private void PickupDisplay_RebuildModel(orig_RebuildModel orig, PickupDisplay self) { //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_00a1: Unknown result type (might be due to invalid IL or missing references) //IL_00a2: Unknown result type (might be due to invalid IL or missing references) orig.Invoke(self); if (Object.op_Implicit((Object)(object)Run.instance)) { self.spinSpeed = Run.instance.treasureRng.RangeFloat(ySpinSpeedMin.Value, ySpinSpeedMax.Value); self.verticalWave = new Wave { amplitude = Run.instance.treasureRng.RangeFloat(waveAmplitudeMin.Value, waveAmplitudeMax.Value), frequency = Run.instance.treasureRng.RangeFloat(waveFrequencyMin.Value, waveFrequencyMax.Value) }; } } } }