![Hippo-Rifter icon](https://gcdn.thunderstore.io/live/repository/icons/Hippo-Rifter-0.3.0.png.128x128_q95.png)
Rifter
Adds Rifter, a positional-based survivor. Reworked Specials. Needs model, animations, vfx polish, sfx.
By Hippo
Last updated | 2 months ago |
Total downloads | 28406 |
Total rating | 5 |
Categories | Player Characters |
Dependency string | Hippo-Rifter-0.3.0 |
Dependants | 6 other packages depend on this package |
This mod requires the following mods to function
![bbepis-BepInExPack-5.4.1905 icon](https://gcdn.thunderstore.io/live/repository/icons/bbepis-BepInExPack-5.4.1905.png.64x64_q95.png)
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.1905![RiskofThunder-R2API_Core-5.0.3 icon](https://gcdn.thunderstore.io/live/repository/icons/RiskofThunder-R2API_Core-5.0.3.png.64x64_q95.png)
![RiskofThunder-R2API_Prefab-1.0.1 icon](https://gcdn.thunderstore.io/live/repository/icons/RiskofThunder-R2API_Prefab-1.0.1.png.64x64_q95.png)
RiskofThunder-R2API_Prefab
API for Prefab creation, networking and duplication
Preferred version: 1.0.1![RiskofThunder-R2API_RecalculateStats-1.0.0 icon](https://gcdn.thunderstore.io/live/repository/icons/RiskofThunder-R2API_RecalculateStats-1.0.0.png.64x64_q95.png)
![RiskofThunder-R2API_Language-1.0.1 icon](https://gcdn.thunderstore.io/live/repository/icons/RiskofThunder-R2API_Language-1.0.1.png.64x64_q95.png)
RiskofThunder-R2API_Language
API for modifying the language localisation of the game
Preferred version: 1.0.1![RiskofThunder-R2API_Sound-1.0.2 icon](https://gcdn.thunderstore.io/live/repository/icons/RiskofThunder-R2API_Sound-1.0.2.png.64x64_q95.png)
![RiskofThunder-R2API_DamageType-1.0.4 icon](https://gcdn.thunderstore.io/live/repository/icons/RiskofThunder-R2API_DamageType-1.0.4.png.64x64_q95.png)
README
Rifter v0.3.0
Adds Rifter, a positional-based character that utilizes sweet-spots and teleportation to deal massive damage. This is an alpha build, mostly for playtesting.
So what's the build?
Passives:
Shatter
Rifts shatter armor and total health, up to 60 armor, and 50% health.
Rift/Fracture
Your shots consist of Rifts and Fracture Lines. Rift are sweet-spot damage at the end of your shot. Primary and Secondary shots are connected by weaker Fracture Lines that deal 80% damage that are unable to activate item effects. Rifts are weakened if they hit the ground before max distance.
Overcharge
Overcharge teleports enemies hit by a skill to your far-range rifts.
Primary:
Rift Gauntlet Ranged
Shoot a far-ranged rift for 420% damage.
Secondaries:
Rift Gauntlet
Shoot a mid-range rift for 300% damage. Incurs no cooldown.
Rapidfire Gauntlet
Shoot a mid-range rift for 300% damage. Hold up to 3. Last shot is overcharged.
Refraction
Shoot a spread of 3 mid-range rifts for 300% damage each. Always overcharged.
Utilities:
Slipstream
Teleport a short distance, briefly turning invulnerable. Your next shot is overcharged.
Rift Rider
Travel through your primary rift. Hit enemies are teleported to your previous location.
Special
Recursion
Position 5 stacked rifts, dealing 2200% total damage. note: the first rift starts at 300% damage and a radius of 10m. Subsequent rifts are 20% stronger and larger than the last.
Chained Worlds
Charge and shoot 5 rifts in a line, dealing 500% damage per rift. Each rift teleports enemies to the next.
Ending Notes
Discord exists! link is https://discord.gg/5ckGhPy5nJ. If it ain't Hippo Mods, I have lied and let me know in the RoR2 Modding discord (@Hippo).
Special thanks to a lot of people. Tsuyoikenko, S***ter, TRYAGAIN211, TimeSweeper, Chinchi, MotherEgg, Wavy, Randomly Awesome, and other people I forgot. Thanks a bunch!