Isaac-SupplyChain icon

SupplyChain

Item-count manipulation pack: bonus chest drops, automatic restocks, stack amplification, and a pyramid scheme.

Last updated 17 hours ago
Total downloads 42
Total rating 0 
Categories Items Artifacts AI Generated
Dependency string Isaac-SupplyChain-1.0.0
Dependants 0 other packages depend on this package

This mod requires the following mods to function

RiskofThunder-HookGenPatcher-1.2.9 icon
RiskofThunder-HookGenPatcher

MMHOOK generation at runtime.

Preferred version: 1.2.9
bbepis-BepInExPack-5.4.2121 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.2121
RiskofThunder-R2API_Language-1.1.0 icon
RiskofThunder-R2API_Language

API for modifying the language localisation of the game

Preferred version: 1.1.0
RiskofThunder-R2API_Items-1.0.8 icon
RiskofThunder-R2API_Items

API for adding custom items

Preferred version: 1.0.8
RiskofThunder-R2API_ContentManagement-1.0.11 icon
RiskofThunder-R2API_ContentManagement

API for adding content to the game

Preferred version: 1.0.11

README

Supply Chain

An item-count manipulation pack, calibrated against the Sale Star yardstick (~1 extra item per stage ≈ one green slot). Every item that generates items excludes its own bundle from the loot pool and is capped per stage — no infinite dice, no on-command farming.

  • Bulk Order (white) — gold chests have a 7% (up to 30% with stacks) chance to contain an extra common item.
  • Loaded Dice (green) — gold chests have a 15% (up to 40%) chance to drop a bonus item one tier below their contents. At most 2 (+1 per stack) bonus drops per stage.
  • Standing Order (red) — at the start of each stage, gain +1 stack of your lowest-count item (+1 item per stack). Your scarcest holdings, automatically restocked.
  • Force Multiplier (red) — all other standard items behave as if you had 10% (+10% per stack) more stacks, rounded down. Does nothing for small stacks; deep stacks run deeper. Lunar/void items unaffected.
  • Pyramid Scheme (lunar) — on pickup, +1 stack of every item you own. Afterwards, 20% of your gold income per stack (multiplicative) is paid upline, forever. The upline does not pay back.
  • Recall Notice (void, corrupts Loaded Dice) — bonus chest drops become guaranteed, but every bonus is a void item of the chest's tier. Requires Survivors of the Void.
  • Artifact of Diversification — chests reroll once when they would drop an item you already own 5+ stacks of. Runs wider, not taller.

Fine print

  • "Chests" means gold-cost ChestBehavior interactables (small/large/category/cloaked). Multishops, lunar pods, and lockboxes don't count.
  • Force Multiplier amplifies gameplay reads only — printers, scrappers, and the void cauldron consume real stacks, never phantom ones.
  • All numbers configurable in BepInEx/config/Isaac_Cummings.SupplyChain.cfg.

Pairs with DefenseBudget, the income-themed bundle from the same series.