JavAngle-Myst icon

Myst

Adds new Survivor ''Myst'' who wields mystical power to unleash mysterious abilities

Last updated 9 months ago
Total downloads 646507
Total rating 50 
Categories Mods Player Characters
Dependency string JavAngle-Myst-1.2.6
Dependants 250 other packages depend on this package

This mod requires the following mods to function

RiskofThunder-HookGenPatcher-1.2.3 icon
RiskofThunder-HookGenPatcher

MMHOOK generation at runtime.

Preferred version: 1.2.3
tristanmcpherson-R2API-4.4.1 icon
tristanmcpherson-R2API

A modding API for Risk of Rain 2

Preferred version: 4.4.1
bbepis-BepInExPack-5.4.2103 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.2103
JavAngle-OrographicGambitBaseMod-1.0.0 icon
JavAngle-OrographicGambitBaseMod

A basemod for House and Myst

Preferred version: 1.0.0

README

Myst

  • Adds Myst, a high utility survivor that uses a unique resource called 'Magic Power' to use a wide range of otherworldly abilities, and another resource called 'Limit' to unleash powerful super-moves.
  • Magic Power only starts to regenerate when fully depleted, where it cannot be used again until filled. - This recharge time can be sped up with items and effects that reduce cooldown time.
  • Limit generates very slowly as you block attacks and deal damage, and once you have enough, you can unleash extremely powerful Limit Breaks, but be aware that Limit is limited.


To Do

  • Fix bugs, I'm sure I've missed some

Showcase

Myst makes use of two nested menus to utilise his equipped "Magicites" and unleash the abilities stored within them

Primary

Icon --------- Name ----------- Description ---------------------------------------------------------------------------------------- Cooldown
Vorpal Slice Slice at enemies before you dealing damage none

Secondary

Icon --------- Name ----------- Description ---------------------------------------------------------------------------------------- Cooldown
Parry Hold to: Reduce all frontal damage, gaining Limit based on damage blocked. If timed correctly: Nullify damage from all directions and reset the cooldown. 2 seconds
Dash Dash a short distance in any horizontal direction. 3 seconds

Utility

Icon --------- Name ----------- Description ---------------------------------------------------------------------------------------- Cooldown
Magic Menu Open the Magic Menu, allowing you to use equipped spells. none

Special

Icon --------- Name ----------- Description ---------------------------------------------------------------------------------------- Cooldown
Limit Menu Open the Limit Menu, allowing you to use equipped Limit Breaks. none

Myst starts each run with a set of magicites based on the selected "Jobclass"

Icon --------- Name ----------- Description --------------------------------------------------------------------------------------------------------
Mystic Start the run with a well rounded kit with a bit of everything.
Click to see Mystic starting Magicites
Icon ----- Name ------ Description ------------------------------------------------------------------------------------------------------ Type
Fireball Shoots a homing fireball at the target that explodes on impact, damaging and burning enemies in the AoE. Spell
Call Lightning Call down a bolt of lightning onto your target, dealing damage and knocking airborne targets to the ground. Spell
Magnet Summon a magnetic field to pull in enemies in a wide area around the target. Spell
Cone of Frost Summon a cone of Icy Wind to damage and freeze enemies before you. Spell
Fated Circle A Spinning Attack that stuns and pulls in enemies, followed by fiery explosions that knock them away, dealing heavy damage. Finisher
Explosion Stand your ground and summon Orbs of Light to orbit you, damaging and stunning nearby enemies. Finisher
Blasting Zone Summon a giant pillar of force to envelop the Vorpal Sword, before swinging the blade to send it crashing down onto foes before you, dealing incredible damage across a wide area. Limit
Berserk Form Myst goes Berserk, gaining increased Movement Speed and Jump Height and an attack focused moveset. Limit
Icon --------- Name ----------- Description --------------------------------------------------------------------------------------------------------
Warrior Start the run with a kit focused around utilising Finisher attacks.
Click to see Warrior starting Magicites
Icon ----- Name ------ Description ------------------------------------------------------------------------------------------------------ Type
Challenging Shout Unleash a commanding shout that weakens and drags foes towards you. Finisher
Blade Dance An artful serenade of slicing blows that propels the user and rapidly deals damage. Finisher
Judgement Cut Become intangible and strike multiple times in an AoE, dealing more hits with higher attack speed. Finisher
Haste After a brief Channel: Provides Movement and Attack Speed to yourself and an Ally Target. Spell
Fortify After a brief Channel: Provides a powerful armor buff to yourself and an Ally Target. Spell
Limit Syphon Grants Limit based on Magic Cost. (linked to Fortify) Support
Judgement Cut END Hold the Vorpal Sword in its sheath, gathering energy before unleashing a lightning fast onslaught of slashes that deal incredible damage after a delay. Limit
Berserk Form Myst goes Berserk, gaining increased Movement Speed and Jump Height and an attack focused moveset. Limit
Icon ----- Name ------ Description ------------------------------------------------------------------------------------------------------ Type
Sorcerer Start the run with a kit focused around spellcasting.
Click to see Sorcerer starting Magicites
Icon ----- Name ------ Description ------------------------------------------------------------------------------------------------------ Type
Magic Missile Fire a volley of magic bolts that home in on targets, more MP results in more bolts fired. Spell
MP Thrift Attached Spell costs less MP. (linked to Magic Missile) Support
Eclipse Gate Summons a shard of umbral power to deal damage to the target based on missing MP. Spell
Mend Wounds After a brief Channel: Heals yourself and an Ally Target for 100% of their Max Health. Spell
Ultima After a brief Channel: Expend all of your remaining Magic to create a large vortex of energy that deals incredible damage to all foes in a wide area after a long delay. Spell
MP Turbo Attached Spell deals more damage, and costs more MP. (linked to Ultima) Support
Shillelagh When in Magic Recharge: Deals heavy damage and restores Magic. But is otherwise unimpressive. Finisher
Power-Word Kill After a brief Channel: Instantly kill the target. Limit
Icon --------- Name ----------- Description --------------------------------------------------------------------------------------------------------
Nomad Start the run with no magicites.
Click to see no starting Magicites
Icon ----- Name ------ Description ------------------------------------------------------------------------------------------------------ Type
Nothing Nada You start with nothing Nill

Special Item Interactions

Since Myst uses Magic instead of Charges and Cooldown, certain items work differently for Myst, Click Here for details
Icon Name Description
Brainstalks Upon killing an elite monster, enter a frenzy for 4s (+4 per stack) where Magic Recharge lasts for 0.5s
Alien Head Reduces Magic Recharge duration by 25% (+25% per stack).
Light Flux Pauldron Reduces Magic Recharge duration by 50% (+50% per stack). Decrease attack speed by 50% (+50% per stack)
Hardlight Afterburner Increase Magic by 50 (+50 per stack). Reduces Magic Recharge duration by 33%.
Backup Magazine Increases Magic by 10 (+10 per stack)
Lysate Cell Increases Magic by 15 (+15 per stack)
Bandolier 18% (+10% per stack) chance on kill to drop an ammo pack that restores 20 Magic
Rusted Key Grants 2 Extra Magicite Slots while held (this effect does not stack with itself or similar effects)
Encrusted Key Grants 4 Extra Magicite Slots while held (this effect does not stack with itself or similar effects)
Ancient Scepter Grants 8 Extra Magicite Slots while held (this effect does not stack with itself or similar effects)


[ [IMPORTANT NOTE:] It should noted that none of this needs to be touched at all if it seems too complex or clunky, Myst starts with everything he needs to complete a run, and this is just a side-system that can be used to create custom builds or otherwise just play around, so if you don't want to use this system, just don't, and continue to enjoy Mysts base kit. ]

Throughout each run, Myst can use an assortment of methods to create new Magicites through "Synthesis", which he can then equip into his Vorpal Sword in order gain access to new Spells, Finishers, and Limits.
This can be done by first opening the Character Sheet (bound to "4" by default, but can be rebound in the config) and then selecting one of the three buttons under Synthesis, which are as follows:

Latent Magicite: - Myst loses 3 "Latent Magicites" to gain a random new Magicite (Latent Magicites are obtained through Desynthesis, which will be explained shortly).
Equipment: - Removes Mysts current equipment to gain a random new Magicite.
Common Item: - Removes 2 random common items (prioritising scrap) to gain a random new Magicite from the rare pool.

Additionally, the 4 synthesis buttons underneath the top 3 can be used to specify the type of Magicite received, but cost additional Latent Magicites, with no alternative option for cost.

New Magicites then need to be equipped into the Vorpal Sword, which can be done by clicking and dragging it into one of the available slots, Myst only has access to the Spells Limits and Finishers that are currently equipped, so be mindful what you remove, and what you replace.
The slots in the Vorpal Swords are "Linked" into pairs, if a "Support" Magicite is in one slot, its effect will be applied to the ability of the magicite in the paired Slot (Assuming they are compatible)

Magicites in the inventory will have a Latent Magicite icon next to them, clicking on this icon will destroy the Magicite permanently, and grant you up to 8 "Latent Magicites" based on the Magicites level (Max level grants 8, lower levels grant you an amount based on how close they are to max) which can then be used to synthesise new Magicites.
Each enemy Myst kills will provide 1 "Experience" to each equipped Magicite, and once they reach a certain amount of "Experience" they will gain a level, which on it's own doesn't do much, but as mentioned before, can be used for more Latent Magicites when Desynthesising.

Glossary

Myst can craft an assortment of Magicites throughout the run, which can be seen here
Icon Name Description Type
Fireball Shoots a homing fireball at the target that explodes on impact, damaging and burning enemies in the AoE. Spell
Cone of Frost Summon a cone of Icy Wind to damage and freeze enemies before you. Spell
Call Lightning Call down a bolt of lightning onto your target, dealing damage and knocking airborne targets to the ground. Spell
Magnet Summon a magnetic field to pull in enemies in a wide area around the target. Spell
Reflect Block damage from all directions before returning the favour. Spell
Fortify After a brief Channel: Provides a powerful armor buff to yourself and an Ally Target. Spell
Haste After a brief Channel: Provides Movement and Attack Speed to yourself and an Ally Target. Spell
Mend Wounds After a brief Channel: Heals yourself and an Ally Target for 100% of their Max Health. Spell
Acid Splash Shoots a homing ball of acid at the Target, dealing minor damage, and applying Poison, Blight, Slow, and Weak. Spell
Ultima After a brief Channel: Creates a large vortex of pure energy that deals incredible damage after a long delay. Spell
Doombolt After a brief Channel: Summon a slow moving blast of Dark energy that erupts into small homing bolts. Spell
Vicious Mockery Insult the target, damaging it and applying weak. Spell
Pot Summons a pot at the crosshair's position. Spell
Magic Missile Fire a volley of magic bolts that home in on targets, more MP results in more bolts fired. Spell
Dispel Magic Dispel all negative effects from the user, and purge all positive effects from the target. Spell
Gust Pushes all enemies before you away. Spell
Eclipse Gate Summons a shard of umbral power to deal damage to the target based on missing MP. Spell
Irresistible Dance* Compel every nearby enemy to dance, preventing them from moving or attacking. (Requires BadassEmotes!) Spell
Explosion Stand your ground and summon Orbs of Light to orbit you, damaging and stunning nearby enemies. Finisher
Fated Circle A Spinning Attack that stuns and pulls in enemies, followed by fiery explosions that knock them away, dealing heavy damage. Finisher
Dark Passenger Unleash blasts of dark energy in a line before you, Damaging and Blinding enemies hit. Finisher
Ripple Drive Summon a surge of energy in a giant radius around you, Damaging and Shocking enemies hit. Finisher
Judgement Cut Become intangible and strike multiple times in an AoE, dealing more hits with higher attack speed. Finisher
Challenging Shout Unleash a commanding shout that weakens and drags foes towards you. Finisher
Blade Dance An artful serenade of slicing blows that propels the user and rapidly deals damage. Finisher
Frost Fangs Summon a ring of cold that freezes nearby enemies. Finisher
Shillelagh When in Magic Recharge: Deals heavy damage and restores Magic. But is otherwise unimpressive. Finisher
Blasting Zone Summon a giant pillar of force to envelop the Vorpal Sword, before swinging the blade to send it crashing down onto foes before you, dealing incredible damage across a wide area. Limit
Wild Magic Does something entirely Random, and almost completely Unpredictable Limit
Power Word: Kill After a brief Channel: Instantly kill the target. Limit
Pyroclasm Evoke a blast of pure heat to erupt across the map, killing everything. Costs 3 limit Limit
Zoom Teleports the user to the next stage. Limit
Judgement Cut END Hold the Vorpal Sword in its sheath, gathering energy before unleashing a lightning fast onslaught of slashes that deal incredible damage after a delay. Limit
Berserk Form Myst goes Berserk, gaining increased Movement Speed and Jump Height and an attack focused moveset. Limit
All [Rare] Attached Spell fires on extra targets or over a wider area. Support
Multi [Rare] Attached Spell fires multiple times. Support
MP Turbo [Rare] Attached Spell deals more damage, and costs more MP. Support
MP Thrift [Rare] Attached Spell costs less MP. Support
Use On Cast [Rare] Activates 'Use Interactable' effects on cast. Support
Kill On Cast [Rare] Activates 'On Kill' effects on cast. Support
Health Syphon [Rare] Grants health based on Magic Cost. Support
Limit Syphon [Rare] Grants Limit based on Magic Cost. Support
Mass [Rare] Provides no benefit, but can reach up to lv30 and levels up reasonably fast. Support

Credits

JavAngle - Director, Code-Person, Ideas-Man, VFX-Artist, and incredibly handsome and totally didn't write this himself

Dotflare - Modeler and Animator https://twitter.com/dotflare3

KateWelch - Character Designer and Concept Artist

Violet - Made the Judgement Cut End VFX https://www.youtube.com/channel/UCsQHyvH797eJUMgio7nlivg

Sky - Designer and Modeler of the Latent Magicite https://ko-fi.com/nsk41


Concept Art Gallery

[Mysts Original Concept Art - by KateWelch]

[Vorpal Sword Concept Art - by KateWelch]

[Coloured Concept Art - by KateWelch]


[Latent Magicite Concept Arts - by Sky]


Special Thanks to

Rob - For providing the community with a template character to make creating mods like this infinitely easier, he might not be making mods anymore, but his template is the backbone of this mod, so it warrants a mention

FireyIcy - My darling beloved, he helped me test Myst for multiplayer, and without him, Myst would probably be very broken

KingEnderBrine (UTC+7) - Helped me fix Item Displays being broken

TheTimesweeper - Helped me figure out how to control the game camera

Nunchuk - Helped me sort out Config stuffs

IDeathHD - Where do I even begin, this guy's great, he's extremely active in the RoR2 Modding Discord, and answers peoples development questions, including most of the questions I have asked, this guy has spent so much of his time helping people with mod making, he deserves the biggest pat on the back you could possibly imagine, thank you Former-Pretty-Sloth-Colours-Man :D

Dgosling - Made the mesh used in Eclipse Gate's VFX

HIFU - Provided me with some code that will let me prevent crowbars from effecting PowerWord:Kill or anything else of my choosing (as of the time of writing, I haven't used it yet, but I intend to soon enough.)

And of course, YOU! for not only checking out my mod, but caring enough to scroll through the README, and even check out the credits, it means a lot to me. :)