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HalcyoniteTweaks
A mod that tweaks the Halcyonite enemy to be more fair and not suck as much.
Date uploaded | 2 weeks ago |
Version | 1.0.1 |
Download link | Jeffdev-HalcyoniteTweaks-1.0.1.zip |
Downloads | 7354 |
Dependency string | Jeffdev-HalcyoniteTweaks-1.0.1 |
This mod requires the following mods to function


bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2109

README
Halcyonite Tweaks
A mod that tweaks the Halcyonite enemies to be more fair, pretty much an updated version of the old HalcyoniteFixes mod by Nuxlar. Fixes currently include:
- Making Halcyonites properly handle freeze/stun.
- Making the golden swipe/thrust attacks require line of sight to be used and reducing distance required to activate them.
TODO:
The mod is not finished yet. I just wanted to get some priority fixes out first, so here is the rest of what I have planned:
- Adjust hitboxes potentially, both size and when they come out
- Add a gap between skill uses to prevent animation cancelling
- Make Halcyonite skil usage a bit more fair in Eclipse 7
- Adjusting the speed of the whirlwind attack
- Potentially damage/knockback changes
Credits
- PlNK for the mod icon, the goat
- Moffein for the freeze/stun fix. His RiskyTweaks mod does the same thing, so the fix here just gets disabled if that fix is enabled on that mod.
- Nuxlar, for his Halcyonite Fixes mod that is now deprecated. A lot of the ideas from this mod come from that, and I got permission from him to update his HalcyoniteFixes mod code to work with the newer SOTS versions!
CHANGELOG
1.0.1
- Added new mod icon by PlNK.
1.0.0
- First release