using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using EntityStates;
using EntityStates.Engi.EngiBubbleShield;
using Microsoft.CodeAnalysis;
using On.EntityStates.Engi.EngiBubbleShield;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("InfiniteEngiBubbleShield")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("InfiniteEngiBubbleShield")]
[assembly: AssemblyTitle("InfiniteEngiBubbleShield")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace InfiniteEngiBubbleShield
{
[BepInPlugin("Jeffdev.InfiniteEngiBubbleShield", "InfiniteEngiBubbleShield", "1.0.0")]
public class InfiniteEngiBubbleShield : BaseUnityPlugin
{
[Serializable]
[CompilerGenerated]
private sealed class <>c
{
public static readonly <>c <>9 = new <>c();
public static hook_OnEnter <>9__4_0;
internal void <Start>b__4_0(orig_OnEnter orig, Deployed self)
{
orig.Invoke(self);
BeginRapidlyActivatingAndDeactivating component = ((EntityState)self).gameObject.GetComponent<BeginRapidlyActivatingAndDeactivating>();
if (Object.op_Implicit((Object)(object)component))
{
((Behaviour)component).enabled = false;
}
}
}
public const string PluginGUID = "Jeffdev.InfiniteEngiBubbleShield";
public const string PluginAuthor = "Jeffdev";
public const string PluginName = "InfiniteEngiBubbleShield";
public const string PluginVersion = "1.0.0";
private void Start()
{
//IL_0014: Unknown result type (might be due to invalid IL or missing references)
//IL_0019: Unknown result type (might be due to invalid IL or missing references)
//IL_001f: Expected O, but got Unknown
object obj = <>c.<>9__4_0;
if (obj == null)
{
hook_OnEnter val = delegate(orig_OnEnter orig, Deployed self)
{
orig.Invoke(self);
BeginRapidlyActivatingAndDeactivating component = ((EntityState)self).gameObject.GetComponent<BeginRapidlyActivatingAndDeactivating>();
if (Object.op_Implicit((Object)(object)component))
{
((Behaviour)component).enabled = false;
}
};
<>c.<>9__4_0 = val;
obj = (object)val;
}
Deployed.OnEnter += (hook_OnEnter)obj;
}
private void Update()
{
Deployed.lifetime = float.PositiveInfinity;
}
}
internal static class Log
{
private static ManualLogSource _logSource;
internal static void Init(ManualLogSource logSource)
{
_logSource = logSource;
}
internal static void Debug(object data)
{
_logSource.LogDebug(data);
}
internal static void Error(object data)
{
_logSource.LogError(data);
}
internal static void Fatal(object data)
{
_logSource.LogFatal(data);
}
internal static void Info(object data)
{
_logSource.LogInfo(data);
}
internal static void Message(object data)
{
_logSource.LogMessage(data);
}
internal static void Warning(object data)
{
_logSource.LogWarning(data);
}
}
}