using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using Microsoft.CodeAnalysis;
using On.RoR2;
using RoR2;
using UnityEngine;
using UnityEngine.AddressableAssets;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("ShapingShrineTweaks")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("ShapingShrineTweaks")]
[assembly: AssemblyTitle("ShapingShrineTweaks")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace ShapingShrineTweaks
{
internal static class Log
{
private static ManualLogSource _logSource;
internal static void Init(ManualLogSource logSource)
{
_logSource = logSource;
}
internal static void Debug(object data)
{
_logSource.LogDebug(data);
}
internal static void Error(object data)
{
_logSource.LogError(data);
}
internal static void Fatal(object data)
{
_logSource.LogFatal(data);
}
internal static void Info(object data)
{
_logSource.LogInfo(data);
}
internal static void Message(object data)
{
_logSource.LogMessage(data);
}
internal static void Warning(object data)
{
_logSource.LogWarning(data);
}
}
[BepInPlugin("Jeffdev.ShapingShrineTweaks", "ShapingShrineTweaks", "1.0.3")]
public class SlamProcTweak : BaseUnityPlugin
{
public const string PluginGUID = "Jeffdev.ShapingShrineTweaks";
public const string PluginAuthor = "Jeffdev";
public const string PluginName = "ShapingShrineTweaks";
public const string PluginVersion = "1.0.3";
public static ConfigEntry<bool> shrinePenaltyChanges;
public static ConfigEntry<int> directorCreditCost;
public void Awake()
{
//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
//IL_00b5: Expected O, but got Unknown
//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
//IL_00bf: Unknown result type (might be due to invalid IL or missing references)
//IL_005d: Unknown result type (might be due to invalid IL or missing references)
//IL_0062: Unknown result type (might be due to invalid IL or missing references)
Log.Init(((BaseUnityPlugin)this).Logger);
shrinePenaltyChanges = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Shrine Cost", true, "Change the penalty of the Shrine of Shaping from 30% of health to 50% of health");
directorCreditCost = ((BaseUnityPlugin)this).Config.Bind<int>("General", "Director Credit Cost", 25, "Director credit cost of the Shrine of Shaping. (50 is vanilla default)");
if (shrinePenaltyChanges.Value)
{
GameObject val = Addressables.LoadAssetAsync<GameObject>((object)"RoR2/DLC2/ShrineColossusAccess.prefab").WaitForCompletion();
if ((Object)(object)val != (Object)null)
{
PurchaseInteraction component = val.GetComponent<PurchaseInteraction>();
if ((Object)(object)component != (Object)null)
{
component.cost = 50;
}
else
{
Log.Error("Shrine of the Colossus PurchaseInteraction component not found.");
}
}
else
{
Log.Error("Shrine of the Colossus prefab not found.");
}
}
CharacterBody.SetBuffCount += new hook_SetBuffCount(CharacterBody_SetBuffCount);
InteractableSpawnCard val2 = Addressables.LoadAssetAsync<InteractableSpawnCard>((object)"RoR2/DLC2/iscShrineColossusAccess.asset").WaitForCompletion();
if ((Object)(object)val2 != (Object)null)
{
((SpawnCard)val2).directorCreditCost = directorCreditCost.Value;
Log.Info($"Shrine of Shaping director cost modified to {directorCreditCost.Value}.");
}
else
{
Log.Error("Shrine of the Colossus InteractableSpawnCard not found.");
}
}
private void CharacterBody_SetBuffCount(orig_SetBuffCount orig, CharacterBody self, BuffIndex buffType, int newCount)
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_0021: Unknown result type (might be due to invalid IL or missing references)
if (buffType == Buffs.SoulCost.buffIndex && shrinePenaltyChanges.Value)
{
newCount += 5;
}
orig.Invoke(self, buffType, newCount);
}
}
}