Some mods may be broken due to the recent Alloyed Collective update.
SurvivorTweaks
Fully customize and adjust various skill stats and survivor stats for ALL survivors. Fully configurable, and server side. Now works on Alloyed Collective!
By Jeffdev
CHANGELOG
2.2.2
- Updated for Alloyed Collective.
2.2.1
- Temporarily removed Acrids utility proc coefficient configs, as they were causing issues with Brilliant Behemoth. Will re-add when I fix these issues, but now it won't completely freeze up the game when using behemoth with acrid.
2.2.0
- Added support for editing False Son skill stats
- Fixed bug where Railgunners overcharge would occasionally using wrong stats
2.1.0
- Added support for editing CHEF skill stats
2.0.1
- Removed the soul spiral last hit bonus, inner strength increase, and boost configs for Seeker, as they aren't properly networked.
- Added Engineers Turrets to the stat config list
- Fixed bug where Artificer and CHEF did not show up as configurable survivors.
2.0.0
- Added support for editing Seeker skill stats (there's a lot of them)
- Added support for changing the base stats of all survivors in the game (a few are client side, most are server side)
- Adjusted the Arrow Rain and DIRECTIVE: Drill configs to be a scale factor rather than aoe meters (easier in code)
- Fixed bug where Commando's Phase Blast being selected would double the damage of Double Tap.
- Fixed bug where DIRECTIVE: Drill's config made the aoe extremely large.
- Changed Saw damage config default to 100% from 1000%.
1.10.3
- ACTUALLY FOR REAL FULLY TESTED fixed the poison cap and max health configs PROPERLY THIS TIME FOR REAL IF YOU ARE HAVING ISSUES STILL ITS PROBABLY A MOD INCOMPATIBILITY
- Fixed commando grenade damage config doing 7x what it should be doing.
1.10.2
- Fixed the acrid poison cap and max health configs not working, properly this time!
1.10.1
- Fixed the commando grenade damage config not working.
- Temporarily removed the phase round pierce damage config due to bugs. Will re-add at a later point.
- Fixed REX harvest duration config not working.
- Changed the config values to be floats rather than integers for Acrid poison/blight damage configs
- Fixed Acrid Blight duration config not working.
- Fixed Acrid poison base damage and cap not working. (the max health config is currently not functioning due to bugs.)
- Added a failsafe for setting poison too high with sulfur pods
1.10.0
- Added support for editing Acrid skill stats
1.9.1
- Fixed issue where seed barrage was using incorrect configs and making self damage
- Adjusted default configs for tangled growth to be more accurate to vanilla
- Added config for Drill AOE (does not change it visually, but makes changes it for gameplay)
1.9.0
- Added support for editing REX skill stats
1.8.0
- Added support for editing Loader skill stats
- Removed the local transform for the aoe radius increase of Commandos Frag Grenades, due to bugs
1.7.0
- Added support for editing Railgunner skill stats
- Fixed the config for Captain's shock beacon to make more sense.
1.6.0
- Added support for editing Void Fiend skill stats
1.5.0
- Added support for editing Captain skill stats
1.4.0
- Added support for editing Mercenary skill stats
1.3.0
- Added support for editing Artificer skill stats
- Fixed a very launch amount of stupid errors with floating point division that caused damage numbers to not work properly at low amounts
- Fixed MUL-T's Power Saw proc coefficient using the damage config instead of the proc config
1.2.1
- Fixed engineer turrets doing 0 damage when at less than 100% damage
1.2.0
- Added support for editing Engineer skill stats
1.1.1
- Changed default for Serrated Shiv to 240% (which is what it is in vanilla)
- Fixed the config file having the wrong name due to incorrect plugin name
1.1.0
- Renamed mod to Survivor Tweaks
- Added support for editing MUL-T skill stats
1.0.0
- First release