TheEnd
A Minecraft-inspired finale: a stage-5 portal to The End. Shatter the Summoning Crystals to wake the Ender Dragon. Shulkers, Endermites, Endermen, an Obsidian Warden, 6 End items (Elytra!) and an Ender Dragon skin. Bug reports on Discord: Jerelo.The End
A Minecraft-inspired final encounter for Risk of Rain 2: travel to The End, shatter the End Crystals and slay the Ender Dragon.
How to get there
Charge the teleporter on a stage 5 map and a portal to The End opens next to it. You can turn this off in the config with PortalAfterStage5.
Config
PortalAfterStage5(default on): open the portal after charging a stage 5 teleporter.HealthMultiplier(default 1.5): extra multiplier on the dragon's health, on top of its final-boss scaling. Only the host's value counts.DragonFightTrack(defaultmuSong25, the Mithrix fight music): music during the dragon fight. Any of the game's track names works; empty keeps The End's normal music. Only your own game is affected.ItemScaling(default 0.015): extra dragon health per item point the players carry (average per player; whites 1, greens 2, bosses 3, reds 4). 0 turns it off.
The fight
- The End: a floating island of pale stone with obsidian pillars, adrift in endless dark.
- Wake the dragon first. Four warded Summoning Crystals stand on top of the obsidian pillars; climb the spiral stairs to reach them. Come close and a crystal calls its guardians; purple tethers show who holds its ward up. Kill them, then shatter the crystal. The last one is guarded by the Obsidian Warden. More End mobs keep coming the whole time. Shatter all four and the Ender Dragon arrives.
- End Crystals on the pillars shield and heal the dragon: it can't be hurt until every crystal is destroyed.
- The Ender Dragon (Sovereign of The End) circles, spits Ender Charges that leave pools of dragon's breath, breathes purple flame and perches on the fountain.
- Endermen answer its call when it lands and when its health drops, with a few Endermites and Shulkers.
End mobs
- Enderman: tall, hits hard, teleports behind you and away from your shots.
- Shulker: a turret in a purpur shell. Armoured while closed; it opens to fire slow homing bullets that make you levitate.
- Endermite: small, fast, comes in swarms.
- Obsidian Warden: mini-boss guarding the last Summoning Crystal. Slams, leaps at you and throws ender charges.
Rewards
- Dragon Egg (legendary): hatches a baby Ender Dragon that spits ender charges at nearby enemies.
- Five End items, also found in normal runs:
- Elytra (legendary): hold Jump while falling to glide; look down to dive. No fall damage.
- Shulker Shell (uncommon): chance on hit to fire a homing shulker bullet that makes enemies levitate.
- Bottled Dragon's Breath (common): kills leave a lingering pool of dragon's breath.
- Chorus Fruit (lunar): sometimes blink away from a hit, but each blink cripples you.
- Ender Pearl (equipment): throw it and teleport to where it lands.
- The Obsidian Warden drops an End item for every player.
- Two ways out:
- Leave The End ends the run in victory and unlocks the Ender Dragon skin for every survivor (Rasputin gets a hand-made one): purple-grey obsidian with dragon scales, glowing ender-vein cracks and End-portal specks, purple glow, small dragon wings, Ender particles.
- The End Gateway continues the run.
Multiplayer
Everyone in the lobby needs the mod, on the same version.
Credits
Inspired by Minecraft's End and Ender Dragon. This is a fan tribute, not affiliated with Mojang or Microsoft. Uses R2API by the Risk of Thunder team.
Bug reports
Found a bug, or something just feels off? Send me a message on Discord: Jerelo and tell me what
happened. A screenshot or your BepInEx/LogOutput.log goes a long way.
Bug reports, balance ideas and skin suggestions are all welcome.
