using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using EntityStates;
using EntityStates.Croco;
using KinematicCharacterController;
using Microsoft.CodeAnalysis;
using On.EntityStates.Croco;
using RoR2;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("KriperIVI")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("AcridYump")]
[assembly: AssemblyTitle("AcridYump")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace AcridYump
{
[BepInPlugin("Kriper1111.AcridYump", "AcridYump", "1.2.1")]
public class AcridYump : BaseUnityPlugin
{
public const string PluginGUID = "Kriper1111.AcridYump";
public const string PluginAuthor = "Kriper1111";
public const string PluginName = "AcridYump";
public const string PluginVersion = "1.2.1";
private readonly Dictionary<int, BaseLeapMixin> _mixins = new Dictionary<int, BaseLeapMixin>();
public void Awake()
{
//IL_0008: Unknown result type (might be due to invalid IL or missing references)
//IL_0012: Expected O, but got Unknown
//IL_001a: Unknown result type (might be due to invalid IL or missing references)
//IL_0024: Expected O, but got Unknown
BaseLeap.OnEnter += new hook_OnEnter(BaseLeapOnOnEnter);
BaseLeap.OnExit += new hook_OnExit(BaseLeapOnOnExit);
}
private void BaseLeapOnOnEnter(orig_OnEnter orig, BaseLeap self)
{
//IL_0048: Unknown result type (might be due to invalid IL or missing references)
//IL_0052: Expected O, but got Unknown
orig.Invoke(self);
int instanceID = ((Object)((EntityState)self).gameObject).GetInstanceID();
if (((EntityState)self).isAuthority && !_mixins.ContainsKey(instanceID))
{
BaseLeapMixin baseLeapMixin = new BaseLeapMixin(self);
((EntityState)self).characterMotor.onMovementHit += new MovementHitDelegate(baseLeapMixin.OnMovementHit);
_mixins[instanceID] = baseLeapMixin;
}
}
private void BaseLeapOnOnExit(orig_OnExit orig, BaseLeap self)
{
//IL_0043: Unknown result type (might be due to invalid IL or missing references)
//IL_004d: Expected O, but got Unknown
int instanceID = ((Object)((EntityState)self).gameObject).GetInstanceID();
if (((EntityState)self).isAuthority && _mixins.ContainsKey(instanceID))
{
BaseLeapMixin baseLeapMixin = _mixins[instanceID];
((EntityState)self).characterMotor.onMovementHit -= new MovementHitDelegate(baseLeapMixin.OnMovementHit);
_mixins.Remove(instanceID);
}
orig.Invoke(self);
}
public void OnDestroy()
{
//IL_0008: Unknown result type (might be due to invalid IL or missing references)
//IL_0012: Expected O, but got Unknown
//IL_001a: Unknown result type (might be due to invalid IL or missing references)
//IL_0024: Expected O, but got Unknown
BaseLeap.OnEnter -= new hook_OnEnter(BaseLeapOnOnEnter);
BaseLeap.OnExit -= new hook_OnExit(BaseLeapOnOnExit);
}
}
public class BaseLeapMixin
{
private readonly BaseLeap _self;
private bool _isDangerous;
public BaseLeapMixin(BaseLeap other)
{
_self = other;
_isDangerous = false;
}
public void OnMovementHit(ref MovementHitInfo info)
{
//IL_0032: Unknown result type (might be due to invalid IL or missing references)
if (((EntityState)_self).isAuthority && !_isDangerous)
{
_isDangerous |= IsFallDamageDangerous(((EntityState)_self).characterBody, info);
if (!_isDangerous)
{
_self.detonateNextFrame = true;
}
}
}
private static bool IsFallDamageDangerous(CharacterBody body, MovementHitInfo info)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_0025: Unknown result type (might be due to invalid IL or missing references)
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_0084: Unknown result type (might be due to invalid IL or missing references)
//IL_0089: Unknown result type (might be due to invalid IL or missing references)
//IL_008e: Unknown result type (might be due to invalid IL or missing references)
//IL_00a3: Unknown result type (might be due to invalid IL or missing references)
//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
if (!(info.velocity.y < 0f))
{
return false;
}
float num = Mathf.Abs(info.velocity.y);
if (!(Mathf.Max(num - (body.jumpPower + 20f), 0f) > 0f))
{
return false;
}
KinematicCharacterMotor motor = ((BaseCharacterController)body.characterMotor).Motor;
float magnitude = ((Vector3)(ref info.velocity)).magnitude;
RaycastHit val = default(RaycastHit);
if (info.hitCollider.Raycast(new Ray(body.footPosition, Vector3.down), ref val, magnitude))
{
return Vector3.Angle(motor._characterUp, ((RaycastHit)(ref val)).normal) <= motor.MaxStableSlopeAngle;
}
return true;
}
}
}