using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using Microsoft.CodeAnalysis;
using On.RoR2;
using RiskOfOptions;
using RiskOfOptions.Options;
using RoR2;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = ".NET Standard 2.0")]
[assembly: AssemblyCompany("BossDiversity")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+a9ee47c436cc65307864ea07f6ee4ed9b0d4fb24")]
[assembly: AssemblyProduct("BossDiversity")]
[assembly: AssemblyTitle("BossDiversity")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace BossDiversity
{
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInPlugin("Lawlzee.BossDiversity", "BossDiversity", "1.0.0")]
public class BossDiversityPlugin : BaseUnityPlugin
{
public const string PluginGUID = "Lawlzee.BossDiversity";
public const string PluginAuthor = "Lawlzee";
public const string PluginName = "BossDiversity";
public const string PluginVersion = "1.0.0";
private bool _isBossWave;
public static ConfigEntry<bool> ModEnabled;
public void Awake()
{
//IL_0012: Unknown result type (might be due to invalid IL or missing references)
//IL_001c: Expected O, but got Unknown
//IL_0023: Unknown result type (might be due to invalid IL or missing references)
//IL_002d: Expected O, but got Unknown
//IL_0034: Unknown result type (might be due to invalid IL or missing references)
//IL_003e: Expected O, but got Unknown
//IL_0063: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Expected O, but got Unknown
Log.Init(((BaseUnityPlugin)this).Logger);
CombatDirector.SetNextSpawnAsBoss += new hook_SetNextSpawnAsBoss(CombatDirector_SetNextSpawnAsBoss);
CombatDirector.Simulate += new hook_Simulate(CombatDirector_Simulate);
BossGroup.OnMemberDefeatedServer += new hook_OnMemberDefeatedServer(BossGroup_OnMemberDefeatedServer);
ModEnabled = ((BaseUnityPlugin)this).Config.Bind<bool>("Configuration", "Mod enabled", true, "Mod enabled");
ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(ModEnabled));
ModSettingsManager.SetModIcon(LoadIconSprite());
}
private Sprite LoadIconSprite()
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0008: Expected O, but got Unknown
//IL_0047: Unknown result type (might be due to invalid IL or missing references)
//IL_0056: Unknown result type (might be due to invalid IL or missing references)
Texture2D val = new Texture2D(2, 2);
ImageConversion.LoadImage(val, File.ReadAllBytes(Path.Combine(Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location), "icon.png")));
return Sprite.Create(val, new Rect(0f, 0f, (float)((Texture)val).width, (float)((Texture)val).height), new Vector2(0f, 0f));
}
private void CombatDirector_SetNextSpawnAsBoss(orig_SetNextSpawnAsBoss orig, CombatDirector self)
{
orig.Invoke(self);
if (ModEnabled.Value && !_isBossWave && (Object)(object)TeleporterInteraction.instance?.bossDirector == (Object)(object)self)
{
Log.Debug("Spawn wave started");
_isBossWave = true;
}
}
private void CombatDirector_Simulate(orig_Simulate orig, CombatDirector self, float deltaTime)
{
orig.Invoke(self, deltaTime);
if (ModEnabled.Value)
{
if (_isBossWave && (Object)(object)TeleporterInteraction.instance?.bossDirector == (Object)(object)self)
{
if (self.currentMonsterCard == null)
{
Log.Debug("Boss wave spawn ended");
_isBossWave = false;
return;
}
Log.Debug("Replacing boss spawn");
float monsterSpawnTimer = self.monsterSpawnTimer;
int spawnCountInCurrentWave = self.spawnCountInCurrentWave;
self.SetNextSpawnAsBoss();
self.monsterSpawnTimer = monsterSpawnTimer;
self.spawnCountInCurrentWave = spawnCountInCurrentWave;
}
}
else
{
_isBossWave = false;
}
}
private void BossGroup_OnMemberDefeatedServer(orig_OnMemberDefeatedServer orig, BossGroup self, CharacterMaster memberMaster, DamageReport damageReport)
{
//IL_0025: Unknown result type (might be due to invalid IL or missing references)
//IL_002a: Unknown result type (might be due to invalid IL or missing references)
//IL_002b: Unknown result type (might be due to invalid IL or missing references)
//IL_003b: Unknown result type (might be due to invalid IL or missing references)
//IL_004d: Unknown result type (might be due to invalid IL or missing references)
//IL_0060: Unknown result type (might be due to invalid IL or missing references)
//IL_0076: Unknown result type (might be due to invalid IL or missing references)
orig.Invoke(self, memberMaster, damageReport);
if (!ModEnabled.Value)
{
return;
}
for (int i = 0; i < self.bossMemoryCount; i++)
{
BossMemory val = self.bossMemories[i];
if (Object.op_Implicit((Object)(object)val.cachedBody) && Object.op_Implicit((Object)(object)val.cachedBody.healthComponent) && val.cachedBody.healthComponent.alive)
{
self.bestObservedName = Util.GetBestBodyName(((Component)val.cachedBody).gameObject);
self.bestObservedSubtitle = val.cachedBody.GetSubtitle();
if (self.bestObservedSubtitle.Length == 0)
{
self.bestObservedSubtitle = Language.GetString("NULL_SUBTITLE");
}
self.bestObservedSubtitle = "<sprite name=\"CloudLeft\" tint=1> " + self.bestObservedSubtitle + "<sprite name=\"CloudRight\" tint=1>";
Log.Debug("Health bar label updated");
break;
}
}
}
}
internal static class Log
{
private static ManualLogSource _logSource;
internal static void Init(ManualLogSource logSource)
{
_logSource = logSource;
}
internal static void Debug(object data)
{
_logSource.LogDebug(data);
}
internal static void Error(object data)
{
_logSource.LogError(data);
}
internal static void Fatal(object data)
{
_logSource.LogFatal(data);
}
internal static void Info(object data)
{
_logSource.LogInfo(data);
}
internal static void Message(object data)
{
_logSource.LogMessage(data);
}
internal static void Warning(object data)
{
_logSource.LogWarning(data);
}
}
}