Decompiled source of BossDiversity v1.0.0

BossDiversity.dll

Decompiled 5 months ago
using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using Microsoft.CodeAnalysis;
using On.RoR2;
using RiskOfOptions;
using RiskOfOptions.Options;
using RoR2;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = ".NET Standard 2.0")]
[assembly: AssemblyCompany("BossDiversity")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+a9ee47c436cc65307864ea07f6ee4ed9b0d4fb24")]
[assembly: AssemblyProduct("BossDiversity")]
[assembly: AssemblyTitle("BossDiversity")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace BossDiversity
{
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInPlugin("Lawlzee.BossDiversity", "BossDiversity", "1.0.0")]
	public class BossDiversityPlugin : BaseUnityPlugin
	{
		public const string PluginGUID = "Lawlzee.BossDiversity";

		public const string PluginAuthor = "Lawlzee";

		public const string PluginName = "BossDiversity";

		public const string PluginVersion = "1.0.0";

		private bool _isBossWave;

		public static ConfigEntry<bool> ModEnabled;

		public void Awake()
		{
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_001c: Expected O, but got Unknown
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Expected O, but got Unknown
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			//IL_003e: Expected O, but got Unknown
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Expected O, but got Unknown
			Log.Init(((BaseUnityPlugin)this).Logger);
			CombatDirector.SetNextSpawnAsBoss += new hook_SetNextSpawnAsBoss(CombatDirector_SetNextSpawnAsBoss);
			CombatDirector.Simulate += new hook_Simulate(CombatDirector_Simulate);
			BossGroup.OnMemberDefeatedServer += new hook_OnMemberDefeatedServer(BossGroup_OnMemberDefeatedServer);
			ModEnabled = ((BaseUnityPlugin)this).Config.Bind<bool>("Configuration", "Mod enabled", true, "Mod enabled");
			ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(ModEnabled));
			ModSettingsManager.SetModIcon(LoadIconSprite());
		}

		private Sprite LoadIconSprite()
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Expected O, but got Unknown
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_0056: Unknown result type (might be due to invalid IL or missing references)
			Texture2D val = new Texture2D(2, 2);
			ImageConversion.LoadImage(val, File.ReadAllBytes(Path.Combine(Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location), "icon.png")));
			return Sprite.Create(val, new Rect(0f, 0f, (float)((Texture)val).width, (float)((Texture)val).height), new Vector2(0f, 0f));
		}

		private void CombatDirector_SetNextSpawnAsBoss(orig_SetNextSpawnAsBoss orig, CombatDirector self)
		{
			orig.Invoke(self);
			if (ModEnabled.Value && !_isBossWave && (Object)(object)TeleporterInteraction.instance?.bossDirector == (Object)(object)self)
			{
				Log.Debug("Spawn wave started");
				_isBossWave = true;
			}
		}

		private void CombatDirector_Simulate(orig_Simulate orig, CombatDirector self, float deltaTime)
		{
			orig.Invoke(self, deltaTime);
			if (ModEnabled.Value)
			{
				if (_isBossWave && (Object)(object)TeleporterInteraction.instance?.bossDirector == (Object)(object)self)
				{
					if (self.currentMonsterCard == null)
					{
						Log.Debug("Boss wave spawn ended");
						_isBossWave = false;
						return;
					}
					Log.Debug("Replacing boss spawn");
					float monsterSpawnTimer = self.monsterSpawnTimer;
					int spawnCountInCurrentWave = self.spawnCountInCurrentWave;
					self.SetNextSpawnAsBoss();
					self.monsterSpawnTimer = monsterSpawnTimer;
					self.spawnCountInCurrentWave = spawnCountInCurrentWave;
				}
			}
			else
			{
				_isBossWave = false;
			}
		}

		private void BossGroup_OnMemberDefeatedServer(orig_OnMemberDefeatedServer orig, BossGroup self, CharacterMaster memberMaster, DamageReport damageReport)
		{
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_003b: Unknown result type (might be due to invalid IL or missing references)
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0060: Unknown result type (might be due to invalid IL or missing references)
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			orig.Invoke(self, memberMaster, damageReport);
			if (!ModEnabled.Value)
			{
				return;
			}
			for (int i = 0; i < self.bossMemoryCount; i++)
			{
				BossMemory val = self.bossMemories[i];
				if (Object.op_Implicit((Object)(object)val.cachedBody) && Object.op_Implicit((Object)(object)val.cachedBody.healthComponent) && val.cachedBody.healthComponent.alive)
				{
					self.bestObservedName = Util.GetBestBodyName(((Component)val.cachedBody).gameObject);
					self.bestObservedSubtitle = val.cachedBody.GetSubtitle();
					if (self.bestObservedSubtitle.Length == 0)
					{
						self.bestObservedSubtitle = Language.GetString("NULL_SUBTITLE");
					}
					self.bestObservedSubtitle = "<sprite name=\"CloudLeft\" tint=1> " + self.bestObservedSubtitle + "<sprite name=\"CloudRight\" tint=1>";
					Log.Debug("Health bar label updated");
					break;
				}
			}
		}
	}
	internal static class Log
	{
		private static ManualLogSource _logSource;

		internal static void Init(ManualLogSource logSource)
		{
			_logSource = logSource;
		}

		internal static void Debug(object data)
		{
			_logSource.LogDebug(data);
		}

		internal static void Error(object data)
		{
			_logSource.LogError(data);
		}

		internal static void Fatal(object data)
		{
			_logSource.LogFatal(data);
		}

		internal static void Info(object data)
		{
			_logSource.LogInfo(data);
		}

		internal static void Message(object data)
		{
			_logSource.LogMessage(data);
		}

		internal static void Warning(object data)
		{
			_logSource.LogWarning(data);
		}
	}
}