Last updated | 2 years ago |
Total downloads | 123015 |
Total rating | 11 |
Categories | Skins |
Dependency string | Limeyhoney-GildedSurvivors-3.0.1 |
Dependants | 63 other packages depend on this package |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2102README
Patch Notes
1.0.0 - Release
1.0.1 - Changed the name of Loader's skin to be correct.
1.1.0 - Updated to Latest RyanSkinAPI
1.1.1 - Miscellanious Fixes
1.2.0 - Added Gilded Captain and Updated to Latest RyanSkinAPI
1.3.0 - Added colors to Captain's skin selection, and added Gilded Engineer and Turret
1.3.1 - Incorporated new skins into the icon.
2.0.0 - No longer dependent on RyanSkinAPI, at the cost of all survivors but Arti disappearing.
2.1.0 - Now with Commando!
2.1.1 - Fixed Readme
2.1.2 - Tweaked textures for commando and artificer slightly.
2.2.0 - Added Huntress and MUL-T
2.3.0 - Added Engineer, and skins are unlocked through an achievement now. Engineer's skin icon is broken atm though.
2.4.0 - Added Mercenary. Engineer's skin icon is fixed. Changed wording of achievement description.
2.5.0 - Added Rex. Fixed overlays (ex: shields) appearing over Artificer's jets. Added Special Thanks.
2.6.0 - Added Loader.
2.7.0 - Added Acrid.
2.8.0 - Added Captain. Mercenary's sword is now more purple despite not appearing more purple. Yes I am also confused.
2.9.0 - Added Bandit.
3.0.0 - Updated for Survivors of the Void update.
3.0.1 - Achievements now use R2API fixing achievement issues from the update way back in April...
Special Thanks
KingEnderBrine for the RoRSkinBuilder.
GnomeModder for the EnforcerMod which helped me understand how achievements worked.
ArcPh1r3 for the HenryMod which is helpful in general to get into modding.