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| Last updated | a year ago |
| Total downloads | 68091 |
| Total rating | 8 |
| Categories | Mods Player Characters Tweaks |
| Dependency string | Lodington-AutoShot-1.2.3 |
| Dependants | 31 other packages depend on this package |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.3.1README
Auto Shot
- Enables and updates an unused skill for Commando to mimic how Suppressive Fire worked in Risk of Rain 1.
- Uses cut animation specifically for this skill.
- Configurable.
- Compatible with Ancient Scepter.
- Compatible with BlasterSword from Aetherium
Credits
Lodington - Coding, Fixing, Updating, All the hard work.
Ziggylata - Icon, Idea guy. Wrote this.
Skill
| Skill | Description | Stats | |
|---|---|---|---|
| Auto Shot | ![]() |
Stunning. Fire a minimum of 10 shots all visible enemies within a medium distance for 90% damage. |
Proc: 1.0 |
| Bullet Hell | ![]() |
Stunning. Fire a minimum of 25 shots all visible enemies within a medium distance for 135% damage. Goes in all directions. |
Proc: 1.0 |
Known Issues
- None
Changelog
1.2.2
- Updated mod for new game libs
1.2.2
- Fixed Mod not loading if loadout api isnt loaded
- Removed Obsolete code
1.2.1
- Added Recoil
- Added Fire sound
- Added Spread
- Skill wont consume a charge if there is nothing to shoot
1.2.0
- Updated for SOTV
1.0.2
- Fixed Non Host players not being able to use AutoShot
1.0.1
- Fixed Muzzle flash
- Fixed bullet shooting out of feet
1.0.0
- Initial release



