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Mods uploaded by LordVGames
An addon mod for Starstorm 2 that fixes, changes or rebalances parts of the mod, especially beta content.
Last updated: 3 weeks ago
A revival/continuation of HIFU's CleanerHud mod. Edits the hud to be cleaner, re-organizes some things, and integrates the color of your survivor throughout the hud.
Last updated: a month ago
A W.I.P collection of changes to vanilla & DLC items to make some items more fun, interesting, and/or better for performance.
Last updated: 2 months ago
Adds a highly configurable artifact that lets you customize how proc chains and procs caused by items/equipments should be nerfed.
Last updated: 3 months ago
Makes you trade a special thingy from EnemiesReturns with a guy from Starstorm 2's (currently) beta content instead of a guy from the vanilla game
Last updated: 3 months ago
Fixes attacks from various enemies not scaling with attack speed.
Last updated: 3 months ago
Adds a DamageSource to all enemy and drone attacks from vanilla and all DLCs. Does almost nothing on it's own.
Last updated: 4 months ago
A standalone port of the Well-Rounded Balance mod's gold/cost scaling. Also has some separate config options for Starstorm 2's late-game elites.
Last updated: 4 months ago
Adds many config options that allows you to nerf lunar ruin's damage boost. Comes pre-configured for better balance!
Last updated: 4 months ago
Fixes Runic Lens being able to restart any proc chains it's in, potentially infinitely with enough luck & other proc items.
Last updated: 4 months ago
Implements the equipment DamageSource that Gearbox added but didn't implement. Does nothing on it's own.
Last updated: 4 months ago
Changes items from ClassicItemsReturns & StandaloneAncientScepter to a new item tier in the Starstorm 2 beta & adds them to the related trading system.
Last updated: 5 months ago
A standalone version of RiskyMod's per-player difficulty scaling change, but also made configurable.
Last updated: 6 months ago
Makes the primordial teleporter set to loop by default instead of going to the moon. Server-side and vanilla compatible.
Last updated: a year ago
Re-creates the pre-SOTV behavior of sprint-canceling Acrid's primary.
Last updated: a year ago
Makes the boss health bar numbers show as question marks instead of negative 32-bit integer limit when boss health is past said limit.
Last updated: a year ago
Fixes gilded drones/monsters spawning game-crashing amounts of gilded chunks. Server-side and vanilla compatible.
Last updated: a year ago