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DamageSourceForEnemies

Adds a DamageSource to all vanilla & DLC enemy attacks. Does almost nothing on it's own.

CHANGELOG

1.2.1

1.2.0

  • Changed the config options' section name
    • Probably means the config options have been reset so double check them if you changed any
  • Fixed FlatItemBuff's squid polyp edit breaking this mod's squid polyp edit
  • Added a DamageSource to the scorch wurm shot's damage zone
    • This also configurable just like the other damage zones (this one is on by default)

1.1.0

  • Fixed for SOTS phase 2

  • Gave the flamethrower drone the correct DamageSource

    • It was basing itself off of Artificer's, so it had the "Special" DamageSource before this. Now it has the "Primary" DamageSource as it should.
  • Added a few config options for some enemies' ground damage zones getting a DamageSource

    • Mini Mushrum's spore attack (on by default)
    • Beetle Queen's spit attack (off by default)
    • Voidling's one attack that leaves a big damage zone (off by default)

1.0.0

  • First release