LordVGames-EnemyAttackSpeedFixes icon

EnemyAttackSpeedFixes

Fixes attacks from various enemies not scaling with attack speed.

Last updated 2 weeks ago
Total downloads 5681
Total rating 1 
Categories Mods
Dependency string LordVGames-EnemyAttackSpeedFixes-1.2.0
Dependants 4 other packages depend on this package

This mod requires the following mods to function

bbepis-BepInExPack-5.4.2117 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.2117
RiskofThunder-HookGenPatcher-1.2.5 icon
RiskofThunder-HookGenPatcher

MMHOOK generation at runtime.

Preferred version: 1.2.5

README

EnemyAttackSpeedFixes

This fixes a few enemy attacks not scaling with attack speed:

  • Stone golem's clap attack
  • Stone titan fist attack
  • Stone titan orb
    • Fire rate
    • Rise speed (the titan animation is scaled but not the orb's speed)
  • Stone titan laser tick rate
  • All of the stone titan fixes also apply to Aurelionite
  • Mithrix's hammer slam

Weirdly enough in vanilla the sound for some of these attacks still scale with attack speed even though the attack itself doesn't, so these likely weren't intentional.

Before

before

After

after

Known Issues

  • Mithrix's hammer slam's ground explosion sometimes doesn't happen at VERY high attack speeds
    • Probably isn't possible to have happen in any normal vanilla or modded situations, AFAIK you'd have to voluntarily give Mithrix a bajillion attack speed to see it happen
  • Mithrix's hammer side swipe's sound doesn't scale with attack speed
    • Currently not sure how I would fix it