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Malurth-CustomChanceShrines-1.0.2 icon

CustomChanceShrines

Allows you to configure many parameters of chance shrines to your liking.

By Malurth
Date uploaded 4 years ago
Version 1.0.2
Download link Malurth-CustomChanceShrines-1.0.2.zip
Downloads 24240
Dependency string Malurth-CustomChanceShrines-1.0.2

This mod requires the following mods to function

bbepis-BepInExPack-3.0.0 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 3.0.0
tristanmcpherson-R2API-2.3.7 icon
tristanmcpherson-R2API

A modding API for Risk of Rain 2

Preferred version: 2.3.7

README

Custom Chance Shrines

By Malurth

Exposes several parameters that dictate how chance shrines function, so that you may edit them to your liking. I made this just because I wanted chance shrines to stop rolling 'you got nothing lol' and there wasn't a mod that removed the dud chance entirely, so I figured out how to make it myself. I also hate when mods could easily be configurable but instead are only available the way the mod author wants it, though, so instead of making a 'remove dud chance' mod I made this. By default, it doesn't affect anything on its own. You have to run the game once with the mod installed so that it will generate the config file in BepinEx/config. Once you've done that, feel free to edit the config file to your preferences and reboot the game to have it take effect.

What settings can I change?

Currently, this lets you set:

  • the 'weights' that govern what you get when you roll the shrine (it rolls whether you failed, got a tier 1/2/3, or an equip based on the weight values)
  • the cost multiplier for subsequent rolls on the same shrine
  • the # of items each shrine will cough up before deactivating
  • the time delay between activations on one shrine

In the future I would like to add some other things such as a flat multiplier to the entire cost from the start or something, but for now that's what you got.

Multiplayer?

Never tested. Shrug.

Changelog

1.0.0: Released 1.0.1: Forgot to make shrine cooldown timer vanilla by default, and changed the max items per shrine options cuz I didn't know how it worked before actually testing it lmao. (if you already installed 1.0.0 you might wanna delete the old config file since I changed it a lot and making a fresh one would be better) 1.0.2: The one R2API method I was making heavy use of got deprecated on like the same day I made this lmao. I updated it to the new one so we good now.