CHANGELOG

  • Version 1.2.3: Removed the friendly components from TF2Emotes in favor of making a seperate mod. This will let other emote packs utilize it much better than just being a TF2Emotes thing.

  • Version 1.2.2: Fixed issue with lore accurate RPS not working if the host was the loser. Fixed a bit of NRE spam if the target of an AI died while the AI was actively trying to attack them.

  • Version 1.2.1: Fixed player controlled units being able to start with an emote.

  • Version 1.2.0: Updated to support enemies having emote skeletons.

  • Version 1.1.1: Removed debug commands that got left in. Oops

  • Version 1.1.0: Added Schadenfreude

  • Version 1.0.4: Fixed the join functionality not working properly for Conga/Kazotsky Kick

  • Version 1.0.3: Removed debug commands that I forgor to comment out

  • Version 1.0.2: Actually fixed them

  • Version 1.0.1: Fixed audio levels

  • Version 1.0.0: Initial Release