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Date uploaded | 3 years ago |
Version | 1.0.3 |
Download link | Moffein-Bandit_Dynamite_Toss-1.0.3.zip |
Downloads | 3690 |
Dependency string | Moffein-Bandit_Dynamite_Toss-1.0.3 |
This mod requires the following mods to function
RiskofThunder-R2API_Language
API for modifying the language localisation of the game
Preferred version: 1.0.1RiskofThunder-R2API_Prefab
API for Prefab creation, networking and duplication
Preferred version: 1.0.4bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2117README
Adds Bandit's classic Dynamite Toss from RoR1 as an alt skill.
Stats are the same as BanditReloaded's Dynamite by default, but can be changed in the config. All players need the mod.
I recommend also checking out Bandit Tweaks (https://thunderstore.io/package/Moffein/Bandit_Tweaks/)
Icon by Kooby521
Installation
Place BanditDynamite.dll in /Risk of Rain 2/BepInEx/plugins/
Changelog
1.0.3
- Added credit for the icon.
1.0.2
- Fixed readme.
1.0.1
- Slightly reduced the volume of the initial explosion.
1.0.0
- Release
CHANGELOG
1.1.3
- Fixed for DLC2.
1.1.2
- Changed Dynamite team from Neutral -> None
- Hopefully this fixes Dynamite shooting not working in KKA.
1.1.1
- Removed debug text when tossing dynamite.
1.1.0
- Shooting Dynamite with your Special causes it to inherit the Special's damagetype.
1.0.9
- Now breaks your fall like Serrated Shiv.
1.0.8
- Fixed console spam.
1.0.7
- Fixed for DLC1 update.
- Credits to Dragonyck for fixing the mini dynamite sticks.
1.0.6
- Networking patch.
1.0.5
- Explosion now has falloff unless you shoot the Dynamite.
- Increased throw duration from 0.4s -> 0.6s to match Bandit's Knife.
- M1/R can now immediately be used after throwing Dynamite.
1.0.4
- Fixed directional audio.
1.0.3
- Added credit for the icon.
1.0.2
- Fixed readme.
1.0.1
- Slightly reduced the volume of the initial explosion.
1.0.0
- Release