
CheaperEliteBosses
Makes Elite Bosses use their Health Multiplier in director cost calculations, instead of their Elite Tier Cost Multiplier. Server-side and Vanilla-compatible.
Last updated | 2 weeks ago |
Total downloads | 2643 |
Total rating | 3 |
Categories | Mods Tweaks Enemies Server-side |
Dependency string | Moffein-CheaperEliteBosses-1.0.0 |
Dependants | 2 other packages depend on this package |
This mod requires the following mods to function

bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2120
README
CheaperEliteBosses
Makes Elite Bosses use their Elite HP Multiplier for director cost instead of their Elite Cost Multiplier, since the inflated Elite cost causes spawned Elite Bosses to have less total HP than individual bosses.
If you're playing with EliteReworks, hitting 2 Mountain Shrines should be enough to get an Elite Boss to spawn on stage 1.
Can configure the cost modification coefficient in the config. (1.0 = Use HP Multiplier, 0.0 = Use Vanilla Cost Multiplier, values in-between = lerp between the two)