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Adds the unfinished Clay Man into the game as a fast melee trash mob that can deal high damage to unwary players. They can chase and keep up with sprinting players, but can be outmaneuvered by jumping and strafing. Spawns on Abandoned Aqueduct, Rallypoint Delta, and Sundered Grove. Replaces beetles on Scorched Acres.
All players need the mod. Partially based on rob's unfinished Clay Man code.
Place ClayMen.dll in /Risk of Rain 2/BepInEx/plugins/
I'm trying to tone down Clay Men a bit, while still making sure they're still strong enough to be a threat to the player. I don't want to touch their speed and mobility since that's their defining feature. Their HP won't go any lower than this since they should be at least as sturdy as Imps at the minimum. Let me know how they feel with this update!
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