Some mods may be broken due to the recent Alloyed Collective update.
This package has been marked as deprecated, and it's suggested another
alternative is used.
Mercenary Expose Fix
Makes allies unable to remove Mercenary's Expose debuff. Server-Side and Vanilla-Compatible.
| Last updated | 3 years ago |
| Total downloads | 31554 |
| Total rating | 12 |
| Categories | Mods Tweaks Server-side |
| Dependency string | Moffein-Mercenary_Expose_Fix-1.2.1 |
| Dependants | 10 other packages depend on this package |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.9README
Makes the Expose debuff only get removed when a Merc triggers the attack. In Vanilla, Expose is bugged and disappears without doing anything if a non-Merc player triggers it.
Server-Side and Vanilla-Compatible.
Installation
Place MercExposeFix.dll in /Risk of Rain 2/BepInEx/plugins/
Changelog
1.2.1
- Updated for the DLC update. Still waiting for this to be fixed in Vanilla.
1.2.0
- Simplified code, mod is now handled via an IL Hook. This method is much less intrusive than the previous method.
1.1.2
- Fixed the mo d not working (the mod was supposed to re-apply Expose whenever it wasn't triggered but it was applying the Expose to allies instead).
1.1.1
- Simplified code.
- I'm noticing a bug where Mercs can sometimes apply expose to allies. Still trying to figure out what's causing this.
1.1.0
- Moved the behvaiour closer to vanilla. Expose now can only triggered by people playing Mercenary.
1.0.1
- Fixed a bug related to 0 proc coefficient attacks.
1.0.0
- Release