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Moffein-MobileTurretBuff-1.1.13 icon

MobileTurretBuff

Buffs the survivability of Mobile Turrets, makes them sprint whenever possible, and increases their range. Server-side and Vanilla-Compatible.

By Moffein
Date uploaded 2 years ago
Version 1.1.13
Download link Moffein-MobileTurretBuff-1.1.13.zip
Downloads 184094
Dependency string Moffein-MobileTurretBuff-1.1.13

This mod requires the following mods to function

bbepis-BepInExPack-5.4.9 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.9
RiskofThunder-HookGenPatcher-1.2.3 icon
RiskofThunder-HookGenPatcher

MMHOOK generation at runtime.

Preferred version: 1.2.3

README

MobileTurretBuff

Gives Engi's Mobile Turrets extra survivability and range.

  • Mobile Turrets now sprint whenever possible, instead of only sprinting when far away.
  • HP Regen values have been increased from 0.6/0.12 to 1/0.2
  • Range increased 25 -> 45

Server-side mod. Only the host needs the mod.

Installation

Place MobileTurretBuff.dll in /Risk of Rain 2/BepInEx/plugins/

Config Options

The config can be modified in /Risk of Rain 2/BepInEx/config/com.Moffein.MobileTurretBuff.cfg

  • Base HP Regen
  • Level HP Regen
  • Base Armor
  • Level Armor
  • Base Damage
  • Level Damage
  • Base Move Speed
  • Laser Range
  • Proc Coefficient
  • Fire Rate
  • DPS

Changelog

1.1.13

  • Removed debug text.

1.1.12

  • Fixed damage being set to 80% lower than Vanilla.
    • Damage Coefficient config option has now been changed to DPS Coefficient
      • Unaffected by Fire Frequency setting. Final shot damage = DPS / Fire Frequency, and is automatically calculated by the game.

1.1.11

  • Fixed Proc Coefficient being set to the wrong value by default.

1.1.10

  • Added config option for damage per shot.

1.1.9

  • Added config options for proc coefficient and fire rate.

1.1.8

  • Hopefully fixed Vanilla compatibility issues.

1.1.7

  • Improved range modification code. (Now modifies the EntityStateConfiguration instead of using a hook)

1.1.6

  • Updated for DLC update
  • Removed base armor.
  • Reduced health regen from 2.5 -> 1.0

1.1.5

  • Swapped dependency to HookGenPatcher.

1.1.4

  • Fixed lingering R2API dependency
  • Increased range from 25 -> 45. For reference, stationary Engi turrets have a range of 60.

1.1.3

  • Removed AOE resistance config option since Drones don't use it anymore.
  • Turret base armor increased 0 -> 12.

1.1.2

  • Removed unused Range setting. This simply changed the movement speed, and never had any code written for it at any point in time.

1.1.1

  • Base armor reduced from 20 to 0 since Rose Bucklers are a free +30 armor.
  • NetworkCompatibility stuff

1.0.1

  • Disabled AOE Resistance by default. I was under the assumption it only affected Vagrant novas based on the patch notes that added it, but it turns out that it affects all explosions.
  • Made Mobile Turrets sprint whenever possible

1.0.0

  • Release