Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
This package has been marked as deprecated, and it's suggested another
alternative is used.
MobileTurretBuff
DEPRECATED, use RiskyTweaks.
| Last updated | 2 years ago |
| Total downloads | 400153 |
| Total rating | 40 |
| Categories | Mods Tweaks Server-side |
| Dependency string | Moffein-MobileTurretBuff-1.1.14 |
| Dependants | 194 other packages depend on this package |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.9README
MobileTurretBuff
Gives Engi's Mobile Turrets extra survivability and range.
- Mobile Turrets now sprint whenever possible, instead of only sprinting when far away.
- HP Regen values have been increased from 0.6/0.12 to 1/0.2
- Range increased 25 -> 45
Server-side mod. Only the host needs the mod.
Installation
Place MobileTurretBuff.dll in /Risk of Rain 2/BepInEx/plugins/
Config Options
The config can be modified in /Risk of Rain 2/BepInEx/config/com.Moffein.MobileTurretBuff.cfg
- Base HP Regen
- Level HP Regen
- Base Armor
- Level Armor
- Base Damage
- Level Damage
- Base Move Speed
- Laser Range
- Proc Coefficient
- Fire Rate
- DPS
Changelog
1.1.13
- Removed debug text.
1.1.12
- Fixed damage being set to 80% lower than Vanilla.
- Damage Coefficient config option has now been changed to DPS Coefficient
- Unaffected by Fire Frequency setting. Final shot damage = DPS / Fire Frequency, and is automatically calculated by the game.
- Damage Coefficient config option has now been changed to DPS Coefficient
1.1.11
- Fixed Proc Coefficient being set to the wrong value by default.
1.1.10
- Added config option for damage per shot.
1.1.9
- Added config options for proc coefficient and fire rate.
1.1.8
- Hopefully fixed Vanilla compatibility issues.
1.1.7
- Improved range modification code. (Now modifies the EntityStateConfiguration instead of using a hook)
1.1.6
- Updated for DLC update
- Removed base armor.
- Reduced health regen from 2.5 -> 1.0
1.1.5
- Swapped dependency to HookGenPatcher.
1.1.4
- Fixed lingering R2API dependency
- Increased range from 25 -> 45. For reference, stationary Engi turrets have a range of 60.
1.1.3
- Removed AOE resistance config option since Drones don't use it anymore.
- Turret base armor increased 0 -> 12.
1.1.2
- Removed unused Range setting. This simply changed the movement speed, and never had any code written for it at any point in time.
1.1.1
- Base armor reduced from 20 to 0 since Rose Bucklers are a free +30 armor.
- NetworkCompatibility stuff
1.0.1
- Disabled AOE Resistance by default. I was under the assumption it only affected Vagrant novas based on the patch notes that added it, but it turns out that it affects all explosions.
- Made Mobile Turrets sprint whenever possible
1.0.0
- Release