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MobileTurretBuff
Buffs the survivability of Mobile Turrets, makes them sprint whenever possible, and provides options for tweaking their attributes. Server-side and Vanilla-Compatible.
By Moffein
Date uploaded | 3 years ago |
Version | 1.1.3 |
Download link | Moffein-MobileTurretBuff-1.1.3.zip |
Downloads | 2803 |
Dependency string | Moffein-MobileTurretBuff-1.1.3 |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.9README
MobileTurretBuff
Gives Engi's Mobile Turrets extra survivability.
- Mobile Turrets now sprint whenever possible, instead of only sprinting when far away.
- HP Regen values have been increased from 0.6/0.12 to 2.5/0.5
- Armor increased 0 -> 12
Server-side mod. Only the host needs the mod.
Installation
Place MobileTurretBuff.dll in /Risk of Rain 2/BepInEx/plugins/
##Config Options The config can be modified in /Risk of Rain 2/BepInEx/config/com.Moffein.MobileTurretBuff.cfg
- AOE Resistance Toggle
- Base HP Regen
- Level HP Regen
- Base Armor
- Level Armor
- Base Damage
- Level Damage
- Base Move Speed
Changelog
1.1.3
- Removed AOE resistance config option since Drones don't use it anymore.
- Turret base armor increased 0 -> 12.
1.1.2
- Removed unused Range setting. This simply changed the movement speed, and never had any code written for it at any point in time.
1.1.1
- Base armor reduced from 20 to 0 since Rose Bucklers are a free +30 armor.
- NetworkCompatibility stuff
1.0.1
- Disabled AOE Resistance by default. I was under the assumption it only affected Vagrant novas based on the patch notes that added it, but it turns out that it affects all explosions.
- Made Mobile Turrets sprint whenever possible
1.0.0
- Release