StadiaJungleBoss
Replaces the legendary chest on Sundered Grove with a Mending Magma Worm bossfight.
Date uploaded | 10 months ago |
Version | 1.1.5 |
Download link | Moffein-StadiaJungleBoss-1.1.5.zip |
Downloads | 22886 |
Dependency string | Moffein-StadiaJungleBoss-1.1.5 |
This mod requires the following mods to function
RiskofThunder-R2API_Prefab
API for Prefab creation, networking and duplication
Preferred version: 1.0.4bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2117README
StadiaJungleBoss
Replaces the Legendary Chest on Sundered Grove with a bossfight against a Mending Magma Worm.
The worm does NOT get elite stat bonuses (unless playing with Honor), but DOES get the ScriptedCombatEncounter bonus that the other stage 4 bosses get. Can always be executed by Guillotine.
To activate the bossfight, find and hit 4 buttons on the map. Rewards will drop around the mushroom with blue particles in the back-right corner of the map (assuming you're facing from the cliff to the big tree).
For Developers
Feel free to use code from this mod if you ever make a unique boss for this stage. Just swap out the spawncard with your own, and set the spawnposition in ScriptedCombatEncounter.cs
Credits
- Moffein: Code
- Rob: Button model and spawning code
Installation
Drop the Moffein-StadiaJungleBoss folder into \BepInEx\plugins\
Changelog
1.1.5
- Reduced required buttons from 5 -> 4
1.1.4
- Fixed encounter gameobject being instantiated (but not used) on every stage.
1.1.3
- Fixed button visuals not updating for clients in multiplayer.
1.1.2
- Fixed README mentioning unimplemented features.
1.1.1
- Fixed display name.
1.1.0
-
Changed boss display name.
- Has config in case the display name change is interacting weird with other mods.
Will decide if I want to do in-depth changes later. Likely not.
1.0.0
- Release.
CHANGELOG
1.1.7
- Fixed buttons not working.
1.1.6
- DLC2 update. Untested, but it compiles fine!
- Removed Hidden Item config since old EWI is dead. Hidden Item will now always be created.
1.1.5
- Reduced required buttons from 5 -> 4
1.1.4
- Fixed encounter gameobject being instantiated (but not used) on every stage.
1.1.3
- Fixed button visuals not updating for clients in multiplayer.
1.1.2
- Fixed README mentioning unimplemented features.
1.1.1
- Fixed display name.
1.1.0
-
Changed boss display name.
- Has config in case the display name change is interacting weird with other mods.
Will decide if I want to do in-depth changes later. Likely not.
1.0.0
- Release.