Some mods may be broken due to the recent Alloyed Collective update.
TeleExpansion
Teleporter radius expands once the boss is dead. Lots of config options. Check the README for info about Vanilla Compatibility.
CHANGELOG
1.2.1
- Reduced default large lobby holdout scaling a bit.
1.2.0
- Added option to scale holdout radius for large lobbies (5+ players).
1.1.2
- Fixed Moon holdout radius option not working.
1.1.1
- Fixed small holdout radius setttings getting overwritten in Void Fields.
1.1.0
- Removed Small Holdout Charging option, now a part of RiskyFixes.
- Rewrote base radius modification code to directly modify the prefabs.
1.0.2
- Recompiled for DLC2.
1.0.1
- Added config.
1.0.0
- Release