TeleExpansion
Teleporter radius expands once the boss is dead. Lots of config options. Check the README for info about Vanilla Compatibility.
Last updated | 2 years ago |
Total downloads | 14275 |
Total rating | 6 |
Categories | Mods Tweaks Server-side |
Dependency string | Moffein-TeleExpansion-1.0.1 |
Dependants | 16 other packages depend on this package |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.1902README
Teleporter zone expands to be mapwide once the teleporter boss is dead. Also increases the size of small holdouts by 33% and makes them charge at full speed as long as 1 player is in the zone.
Lots of config options.
Server-side and Vanilla-Compatible.
Visuals aren't synced for clients that don't have the mod. If you want the visuals to show up properly, make sure everyone has the mod and has the same config options.
Installation
Place TeleExpansion.dll in /Risk of Rain 2/BepInEx/plugins/
Changelog
1.0.1
- Added config.
1.0.0
- Release