Moonlol-UnofficialRiskOfRuina icon

UnofficialRiskOfRuina

Updated for SOTS YIPEEE, also made almost all sounds quieter, let me know if they are too quiet. This mod contains spoilers for the Project Moon franchise. Official update to risk of ruina. All credits go to Scoops and Myliaa for the original mod.

By Moonlol

CHANGELOG

Changelog

1.2.0

  • Fixed for sots YIPEEEEEEEEEEEEEEEE
  • made a lot of sounds a lot quieter too, let me know if things are too quiet (Credit for violet for having the wwise project after 2 years)

1.1.4

  • Fixed NRE that occurs when an attacker has no character body (e.g. forgotten realm's hazards)

1.1.3

  • Pushed the right .dll this time...

1.1.2

  • (Requested) Added config to make arbiter's M1 agile.

1.1.1

  • Now uses split assemblies.

1.1.0

  • Sceptered shockwave gives more barrier to compensate for only one pulse compared to regular shockwave.
  • Changed fairy proc coeff to 0 (too laggy and leads to recursive loops with plasma shrimp).
  • Added config option to let you change fairy proc coeff if you want your pc to die.
  • Fixed backwards clock being blockable by safer spaces.

1.0.10

  • Added riskui support for RedMist, probably doesnt work if you config riskui too hard so be warned.

1.0.9

  • Comments out WIP riskui support code for red mist's ego bar (accidentally included it)

1.0.8

  • should fix backwards clock getting activated by random effects

1.0.6

  • Fixed unlocks, sorry it took this long, kinda had to rewrite the entire achievement and unlockables setup.

1.0.5

  • Re-enabled Reverberation and Backwards Clock (turns out the original issue was something other than the ruina code)

1.0.4

  • Probably fixed disabling characters not working, probably errors out the wazoo later on but oh well.

1.0.3

  • Fixed red mist not having permanent E.G.O. in voidling.

1.0.1

  • Totally didnt forget to disable debug, nuh uh

1.0.0

  • Release!!