RMOR REFORGED
Adds R-MOR, the HAN-D variant from the Risk of Rain Starstorm Mod. Multiplayer-compatible!
Date uploaded | 2 years ago |
Version | 1.0.1 |
Download link | MoriyaFaith-RMOR_REFORGED-1.0.1.zip |
Downloads | 32097 |
Dependency string | MoriyaFaith-RMOR_REFORGED-1.0.1 |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.1905README
R-MOR is a devastating machine made for critical encounters: extreme armor, retractable blades and missile launchers. An unstoppable behemoth.
For Skin Creators
To add custom DRONE models to your R-MOR skin, refer to the prefab in the Unity project on the GitHub. The DRONE model is a disabled GameObject attached to the prefab, and the game will attempt to load the textures/mesh from that.
Basically the same as HAN-D's DRONE, just without a saw.
Installation
Place the RMOR_Reforged folder in /Risk of Rain 2/BepInEx/plugins/
To Do
- Fix up all animations
- Emotes
- Better Ability Icons
- Fix Royal Capacitor's Item Display
- Better Starstorm 2 Integration?
- More Skins
- More Abilities
- More polish
Known Issues
Some Achievements might be host-only. I don't know if this is the case.
Ragdoll kind of explodes and goes wacky.
If anything is found, please contact me on the RoR2 modding server!
Resources Used
東方 Project - V2 Reimu Hakurei Fumo (3D scan) (https://skfb.ly/oqJsH) by Renafox is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).
DOOM (1993) - Sound Effects
Gensou Sky Drift - Extra parts for Mastery Model
Credits
MoriyaLuna - Main Dev of R-MOR
Moffein - Major Coding Help, Leaving R-MOR model in HAN-D's Unity project for me to see and lose my shit over
TheTimesweeper - HenryMod template, help with Ragdoll
lui - R-MOR Model and Animations
dotflare - Default Skin Textures
Credits for HAN-D
Moffein - Main Dev of HAN-D
TheTimesweeper - HenryMod template, help with Unity/Animations, general polish. You're a lifesaver!
dotflare - HAN-D Model + Anims
LucidInceptor - DRONE Model
PapaZach - Skill Icons
Tera - FOCUS Skill Icon
Vale-X - SWARM_ARMOR Buff Icon
KoobyKarasu - SMASH Skill Icon
Jaysian - Bankroller
Sounds taken from Risk of Rain 1 and Starstorm
Changelog
1.0.1
-Fixed text issues
-Fixed error where FORTIFY would heal based on base max health rather than current max health.
1.0.0
-
New model texture by DotFlare!
-
More New animations
-
CSS Animation Fixed, now uses sounds and screenshake
-
All projectiles have new effects and meshes
-
Mastery Skin with custom drones and projectiles
-
Large amount of new sounds
-
Unlocks for all alt skills
-
BALANCE CHANGEs
-
MISSILE Damage reduced from 800% to 600%
-
ERADICATE Damage reduced from 420% to 390% to prevent proccing bands
0.2.5
- Removed heavy frame dropping in certain maps. It's still there to a minor degree, but I do think it's improved quite a bit from before.
- Updated Textures
- New Projectile Particle effects
- Added Effects on using Fortify
- Added Sound and Screen shake on Character Select Screen
- Fixed Overclock not being able to be unlocked
0.2.2
- Fixed Readme
0.2.1
- Fixed game crashing if Ancient Scepter wasn't installed
0.2.0
- Entirely new animations (Thanks, Lui!)
- All projectiles restore Utilities less
- Minor update to CLUSTER_CANNON VFX
- New thruster VFX from missile drones. Active missiles no longer have a particle effect.
- New skill icons!
- SWARM_ASSAULT buff icon has a new color
- SWARM_ASSAULT Attack speed bonus: 10% -> 5%
- FORTIFY Armor: 300 -> 200
- MISSILE: Targeting now works just like HAN-D's DRONE skill
- MISSILE Damage: 300% -> 800%
- Starting Armor: 40 -> 50
- No longer gains armor on Level-Up
- Began work on new ItemDisplays to replace HAN-D's
- Fixed a massive bug where Coil Golems would completely break
- Fixed bug where all stocks of CLUSTER_CANNON would be consumed immediately
0.1.1
- I'm stupid (Fixed Language Tokens)
- Sort order defaults to 4.51 (always after HAN-D)
- Removed broken mastery skin
0.1.0
- Initial Mod Upload