LoadingScreenSpriteFix
API for adding new Loading Sprites to the Loading Screen, also fixes sprite overlappingLoadingScreenSpriteFix - An API for adding new Loading Screen Sprites
What the fuck is this?
Do you like the funny little sprites on the loading screen? do you find it "Soulful"?
Do you want to add even more sprites? All the sprites?! then this mod is for your.
This mod allows you to fairly easily add new sprite animations to the game, includes documentation and a class for creating SimpleSpriteAnimations using code with a variety of method options.
Also, this fixes an issue where sometimes the sprites and numbers would overlap each other until the splash art scene would load.
Care to be more of a nerd?
The API's part of this mod was originally part of MSU 2.0's launch, i noticed it could be made to be lightweight and its own mod, so instead of making a new mod i added it to this original fix.
This mod contains a single AssetBundle which contains a pre-made prefab that works as a generic container for the animation and the animator itself.
The methods for adding the new animations need to be called before the game's loading procedure begins. The sprite animations will also be added to the "inbetween scenes" loading sprites.the sprite animation.
For the overlapping sprite issue, instead of actually figuring out why the hell it happens, this mod adds a black background behind the Numbers and the loading sprite.
As Soon as the splash screen appears, the black background is removed.
Why?
Sprite animations in the loading screen are fucking soul, and i saw more modders wanted to add them themselves, so i proceeded to update this mod into the API itself.
Also, the overlapping fix was done because i hate seeing the spritework being mangled.
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