Some mods may be broken due to the recent Alloyed Collective update.
Decompiled source of JunkCubeScrapFix v1.0.0
plugins/JunkCubeScrapFix.dll
Decompiled a day agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using EntityStates.Drifter; using IL.EntityStates.Drifter; using IL.RoR2; using Microsoft.CodeAnalysis; using Mono.Cecil.Cil; using MonoMod.Cil; using RoR2; using UnityEngine; using UnityEngine.AddressableAssets; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("JunkCubeScrapFix")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+bb62a8becb1a013c2fd9022b1cdd43677780ae89")] [assembly: AssemblyProduct("JunkCubeScrapFix")] [assembly: AssemblyTitle("JunkCubeScrapFix")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace JunkCubeScrapFix { internal static class Log { private static ManualLogSource _logSource; internal static void Init(ManualLogSource logSource) { _logSource = logSource; } internal static void Debug(object data) { _logSource.LogDebug(data); } internal static void Error(object data) { _logSource.LogError(data); } internal static void Fatal(object data) { _logSource.LogFatal(data); } internal static void Info(object data) { _logSource.LogInfo(data); } internal static void Message(object data) { _logSource.LogMessage(data); } internal static void Warning(object data) { _logSource.LogWarning(data); } } [BepInPlugin("Nerdman.JunkCubeScrapFix", "JunkCubeScrapFix", "1.0.0")] public class Main : BaseUnityPlugin { public const string PluginGUID = "Nerdman.JunkCubeScrapFix"; public const string PluginAuthor = "Nerdman"; public const string PluginName = "JunkCubeScrapFix"; public const string PluginVersion = "1.0.0"; public static GameObject JunkCube; public void Awake() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Unknown result type (might be due to invalid IL or missing references) JunkCube = Addressables.LoadAssetAsync<GameObject>((object)"RoR2/DLC3/Drifter/JunkCubePrefab.prefab").WaitForCompletion(); JunkCube.AddComponent<ThisIsAJunkCube>(); Hooks(); } public void Hooks() { //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Expected O, but got Unknown //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Expected O, but got Unknown SuffocateSlam.DamageBaggedObject += new Manipulator(SlamFix); DrifterBagController.ExecuteBody += new Manipulator(SlamKillFix); } private void SlamFix(ILContext il) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Expected O, but got Unknown //IL_0049: Unknown result type (might be due to invalid IL or missing references) ILCursor val = new ILCursor(il); val.GotoNext(new Func<Instruction, bool>[1] { (Instruction i) => ILPatternMatchingExt.MatchCall(i, (MethodBase)typeof(Enum).GetMethod("HasFlag", new Type[1] { typeof(Enum) })) }); int index = val.Index; val.Index = index + 1; val.Emit(OpCodes.Ldarg_0); val.EmitDelegate<Func<bool, SuffocateSlam, bool>>((Func<bool, SuffocateSlam, bool>)delegate(bool original, SuffocateSlam self) { CharacterBody val2 = (Object.op_Implicit((Object)(object)self.drifterBagController) ? self.drifterBagController.baggedBody : null); return !Object.op_Implicit((Object)(object)((Component)val2).gameObject.GetComponent<ThisIsAJunkCube>()) && original; }); } private void SlamKillFix(ILContext il) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Expected O, but got Unknown //IL_0049: Unknown result type (might be due to invalid IL or missing references) ILCursor val = new ILCursor(il); val.GotoNext(new Func<Instruction, bool>[1] { (Instruction i) => ILPatternMatchingExt.MatchCall(i, (MethodBase)typeof(Enum).GetMethod("HasFlag", new Type[1] { typeof(Enum) })) }); int index = val.Index; val.Index = index + 1; val.Emit(OpCodes.Ldarg_0); val.EmitDelegate<Func<bool, DrifterBagController, bool>>((Func<bool, DrifterBagController, bool>)((bool original, DrifterBagController self) => !Object.op_Implicit((Object)(object)((Component)self.baggedBody).gameObject.GetComponent<ThisIsAJunkCube>()) && original)); } } public class ThisIsAJunkCube : MonoBehaviour { } }