Decompiled source of JunkCubeScrapFix v1.0.0

plugins/JunkCubeScrapFix.dll

Decompiled a day ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using EntityStates.Drifter;
using IL.EntityStates.Drifter;
using IL.RoR2;
using Microsoft.CodeAnalysis;
using Mono.Cecil.Cil;
using MonoMod.Cil;
using RoR2;
using UnityEngine;
using UnityEngine.AddressableAssets;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("JunkCubeScrapFix")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+bb62a8becb1a013c2fd9022b1cdd43677780ae89")]
[assembly: AssemblyProduct("JunkCubeScrapFix")]
[assembly: AssemblyTitle("JunkCubeScrapFix")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace JunkCubeScrapFix
{
	internal static class Log
	{
		private static ManualLogSource _logSource;

		internal static void Init(ManualLogSource logSource)
		{
			_logSource = logSource;
		}

		internal static void Debug(object data)
		{
			_logSource.LogDebug(data);
		}

		internal static void Error(object data)
		{
			_logSource.LogError(data);
		}

		internal static void Fatal(object data)
		{
			_logSource.LogFatal(data);
		}

		internal static void Info(object data)
		{
			_logSource.LogInfo(data);
		}

		internal static void Message(object data)
		{
			_logSource.LogMessage(data);
		}

		internal static void Warning(object data)
		{
			_logSource.LogWarning(data);
		}
	}
	[BepInPlugin("Nerdman.JunkCubeScrapFix", "JunkCubeScrapFix", "1.0.0")]
	public class Main : BaseUnityPlugin
	{
		public const string PluginGUID = "Nerdman.JunkCubeScrapFix";

		public const string PluginAuthor = "Nerdman";

		public const string PluginName = "JunkCubeScrapFix";

		public const string PluginVersion = "1.0.0";

		public static GameObject JunkCube;

		public void Awake()
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			JunkCube = Addressables.LoadAssetAsync<GameObject>((object)"RoR2/DLC3/Drifter/JunkCubePrefab.prefab").WaitForCompletion();
			JunkCube.AddComponent<ThisIsAJunkCube>();
			Hooks();
		}

		public void Hooks()
		{
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Expected O, but got Unknown
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Expected O, but got Unknown
			SuffocateSlam.DamageBaggedObject += new Manipulator(SlamFix);
			DrifterBagController.ExecuteBody += new Manipulator(SlamKillFix);
		}

		private void SlamFix(ILContext il)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Expected O, but got Unknown
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			ILCursor val = new ILCursor(il);
			val.GotoNext(new Func<Instruction, bool>[1]
			{
				(Instruction i) => ILPatternMatchingExt.MatchCall(i, (MethodBase)typeof(Enum).GetMethod("HasFlag", new Type[1] { typeof(Enum) }))
			});
			int index = val.Index;
			val.Index = index + 1;
			val.Emit(OpCodes.Ldarg_0);
			val.EmitDelegate<Func<bool, SuffocateSlam, bool>>((Func<bool, SuffocateSlam, bool>)delegate(bool original, SuffocateSlam self)
			{
				CharacterBody val2 = (Object.op_Implicit((Object)(object)self.drifterBagController) ? self.drifterBagController.baggedBody : null);
				return !Object.op_Implicit((Object)(object)((Component)val2).gameObject.GetComponent<ThisIsAJunkCube>()) && original;
			});
		}

		private void SlamKillFix(ILContext il)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Expected O, but got Unknown
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			ILCursor val = new ILCursor(il);
			val.GotoNext(new Func<Instruction, bool>[1]
			{
				(Instruction i) => ILPatternMatchingExt.MatchCall(i, (MethodBase)typeof(Enum).GetMethod("HasFlag", new Type[1] { typeof(Enum) }))
			});
			int index = val.Index;
			val.Index = index + 1;
			val.Emit(OpCodes.Ldarg_0);
			val.EmitDelegate<Func<bool, DrifterBagController, bool>>((Func<bool, DrifterBagController, bool>)((bool original, DrifterBagController self) => !Object.op_Implicit((Object)(object)((Component)self.baggedBody).gameObject.GetComponent<ThisIsAJunkCube>()) && original));
		}
	}
	public class ThisIsAJunkCube : MonoBehaviour
	{
	}
}