using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using EntityStates.Drifter;
using IL.EntityStates.Drifter;
using IL.RoR2;
using Microsoft.CodeAnalysis;
using Mono.Cecil.Cil;
using MonoMod.Cil;
using RoR2;
using UnityEngine;
using UnityEngine.AddressableAssets;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("JunkCubeScrapFix")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+bb62a8becb1a013c2fd9022b1cdd43677780ae89")]
[assembly: AssemblyProduct("JunkCubeScrapFix")]
[assembly: AssemblyTitle("JunkCubeScrapFix")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace JunkCubeScrapFix
{
internal static class Log
{
private static ManualLogSource _logSource;
internal static void Init(ManualLogSource logSource)
{
_logSource = logSource;
}
internal static void Debug(object data)
{
_logSource.LogDebug(data);
}
internal static void Error(object data)
{
_logSource.LogError(data);
}
internal static void Fatal(object data)
{
_logSource.LogFatal(data);
}
internal static void Info(object data)
{
_logSource.LogInfo(data);
}
internal static void Message(object data)
{
_logSource.LogMessage(data);
}
internal static void Warning(object data)
{
_logSource.LogWarning(data);
}
}
[BepInPlugin("Nerdman.JunkCubeScrapFix", "JunkCubeScrapFix", "1.0.0")]
public class Main : BaseUnityPlugin
{
public const string PluginGUID = "Nerdman.JunkCubeScrapFix";
public const string PluginAuthor = "Nerdman";
public const string PluginName = "JunkCubeScrapFix";
public const string PluginVersion = "1.0.0";
public static GameObject JunkCube;
public void Awake()
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
JunkCube = Addressables.LoadAssetAsync<GameObject>((object)"RoR2/DLC3/Drifter/JunkCubePrefab.prefab").WaitForCompletion();
JunkCube.AddComponent<ThisIsAJunkCube>();
Hooks();
}
public void Hooks()
{
//IL_0008: Unknown result type (might be due to invalid IL or missing references)
//IL_0012: Expected O, but got Unknown
//IL_001a: Unknown result type (might be due to invalid IL or missing references)
//IL_0024: Expected O, but got Unknown
SuffocateSlam.DamageBaggedObject += new Manipulator(SlamFix);
DrifterBagController.ExecuteBody += new Manipulator(SlamKillFix);
}
private void SlamFix(ILContext il)
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0008: Expected O, but got Unknown
//IL_0049: Unknown result type (might be due to invalid IL or missing references)
ILCursor val = new ILCursor(il);
val.GotoNext(new Func<Instruction, bool>[1]
{
(Instruction i) => ILPatternMatchingExt.MatchCall(i, (MethodBase)typeof(Enum).GetMethod("HasFlag", new Type[1] { typeof(Enum) }))
});
int index = val.Index;
val.Index = index + 1;
val.Emit(OpCodes.Ldarg_0);
val.EmitDelegate<Func<bool, SuffocateSlam, bool>>((Func<bool, SuffocateSlam, bool>)delegate(bool original, SuffocateSlam self)
{
CharacterBody val2 = (Object.op_Implicit((Object)(object)self.drifterBagController) ? self.drifterBagController.baggedBody : null);
return !Object.op_Implicit((Object)(object)((Component)val2).gameObject.GetComponent<ThisIsAJunkCube>()) && original;
});
}
private void SlamKillFix(ILContext il)
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0008: Expected O, but got Unknown
//IL_0049: Unknown result type (might be due to invalid IL or missing references)
ILCursor val = new ILCursor(il);
val.GotoNext(new Func<Instruction, bool>[1]
{
(Instruction i) => ILPatternMatchingExt.MatchCall(i, (MethodBase)typeof(Enum).GetMethod("HasFlag", new Type[1] { typeof(Enum) }))
});
int index = val.Index;
val.Index = index + 1;
val.Emit(OpCodes.Ldarg_0);
val.EmitDelegate<Func<bool, DrifterBagController, bool>>((Func<bool, DrifterBagController, bool>)((bool original, DrifterBagController self) => !Object.op_Implicit((Object)(object)((Component)self.baggedBody).gameObject.GetComponent<ThisIsAJunkCube>()) && original));
}
}
public class ThisIsAJunkCube : MonoBehaviour
{
}
}