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CHANGELOG
1.2.6
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Changed the dynamic bones for the scarves a bit
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Adjusted some colliders
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Fixed the back of the eyes not glowing if that was even a problem that happened in previous versions
1.2.5
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Fixed a bug that broke this and my railgunner experiment skin if you had both mods
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Removed the fluff on top of the leg wraps, i thought i did this already
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Changed like 2 letters on the page for the mod :3
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Colliders may be slightly different again but its not noticable whatsoever
1.2.4
i cant just upload the same file for some reason so this version is identical to the last, i just changed some text on the readme
1.2.3
- Made the weight paint a bit better
If I ever figure out how to fix the seams i'll fix them
1.2.2
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Went back to the old weight paint because I realized using weight paint meant for another armature isn't the best
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Colliders may be slightly different since I had to redo them like twice
I'm starting to feel like the artifacting was always there and I never noticed, I have no clue how to fix the rest of it as of rn
1.2.1
- Artifacting seems better now kinda
I forgot that scarf thing didn't work
1.2.0
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Slightly moved colliders for the scarf so it doesnt clip into the vest as much (didn't work ingame somehow i'll figure this out next update probably)
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Now uses akittu's weight paint made for the model
There are some bugs that came from the way i transfered the weight paint over but it seems better aside from the artifacts that I have no clue why they're happening
1.1.4
- No more fur over the limb wraps
1.1.3
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The tail moves slightly better probably
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Adjusted the physics for the pieces that hang off of the limb wraps
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I forgot an s..
I can't get the fur off of the limb wraps with blendshapes so i'll fix that next update
1.1.2
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Slight changes to the scarf
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Changes to the tail to make it move more like a tail
1.1.1
I forgot to replace the dll
1.1.0
- Whatsapperiment
1.0.0
Drop pod landed on the wrong planet