CHANGELOG

1.1.2

  • Fixes freeze and other hurt states not being applied
  • Increases minimum projectile activation distance slightly (15 -> 20)

1.1.1

  • Increases credit cost 20 -> 25

1.1.0

  • Reworks Frolic (teleport)
  • Tweaks projectile
  • Reduces spawn cost
  • Adds EnemyImportance dependency to prevent the new blink making them fall into floors/walls

1.0.1

  • Fixes Child not being stunnable while charging its projectile (still has the animation bug when stunned mid charge)
  • Reduced min/max teleport distance (25 -> 20) (50 -> 40)

1.0.0

  • Release