
CHANGELOG
1.1.2
- Fixes freeze and other hurt states not being applied
- Increases minimum projectile activation distance slightly (15 -> 20)
1.1.1
- Increases credit cost 20 -> 25
1.1.0
- Reworks Frolic (teleport)
- Tweaks projectile
- Reduces spawn cost
- Adds EnemyImportance dependency to prevent the new blink making them fall into floors/walls
1.0.1
- Fixes Child not being stunnable while charging its projectile (still has the animation bug when stunned mid charge)
- Reduced min/max teleport distance (25 -> 20) (50 -> 40)
1.0.0
- Release