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Decompiled source of DamageIndicatorFix v1.1.0
DamageIndicatorFix.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using On.RoR2.PostProcessing; using RoR2; using RoR2.PostProcessing; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = "")] [assembly: AssemblyCompany("DamageIndicatorFix")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("DamageIndicatorFix")] [assembly: AssemblyTitle("DamageIndicatorFix")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace DamageIndicatorFix; [BepInPlugin("com.Nuxlar.DamageIndicatorFix", "DamageIndicatorFix", "1.1.0")] public class DamageIndicatorFix : BaseUnityPlugin { [Serializable] [CompilerGenerated] private sealed class <>c { public static readonly <>c <>9 = new <>c(); public static hook_Awake <>9__0_0; public static hook_OnClientDamage <>9__0_1; public static hook_OnRenderImage <>9__0_2; internal void <Awake>b__0_0(orig_Awake orig, DamageIndicator self) { orig.Invoke(self); self.indicatorDuration = 0.5f; } internal void <Awake>b__0_1(orig_OnClientDamage orig, DamageIndicator self, DamageDealtMessage damageDealtMessage) { //IL_00ea: Unknown result type (might be due to invalid IL or missing references) //IL_00ef: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)damageDealtMessage.victim == (Object)null || !Object.op_Implicit((Object)(object)self.cameraRigController) || !((Object)(object)damageDealtMessage.victim == (Object)(object)self.cameraRigController.localUserViewer.cachedBodyObject) || !Object.op_Implicit((Object)(object)self.cameraRigController) || !Object.op_Implicit((Object)(object)self.cameraRigController.target)) { return; } float num = 0f; float num2 = 1f; HealthComponent component = damageDealtMessage.victim.GetComponent<HealthComponent>(); if (Object.op_Implicit((Object)(object)component)) { float num3 = Mathf.Clamp((component.health + damageDealtMessage.damage) / component.fullHealth, 0f, 1f); num2 = Mathf.Clamp(component.health / component.fullHealth, 0f, 1f); num = Mathf.Clamp(num3 - num2, 0.3f, 0.9f); self._indicatorValue = num; for (int i = 0; i < self.indicators.Length; i++) { self._indicatorTimestamps[i].hitTimeStamp = FixedTimeStamp.now; self._indicatorTimestamps[i].isActive = true; } } } internal void <Awake>b__0_2(orig_OnRenderImage orig, DamageIndicator self, RenderTexture source, RenderTexture destination) { //IL_015e: Unknown result type (might be due to invalid IL or missing references) //IL_0084: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) if (Object.op_Implicit((Object)(object)self.cameraRigController) && Object.op_Implicit((Object)(object)self.cameraRigController.target)) { float num = 1f; HealthComponent component = self.cameraRigController.target.GetComponent<HealthComponent>(); if (Object.op_Implicit((Object)(object)component)) { num = Mathf.Clamp(component.health / component.fullHealth, 0f, 1f); } if (num <= 0.25f) { self._indicatorValue = 0.75f; for (int i = 0; i < self.indicators.Length; i++) { self._indicatorTimestamps[i].hitTimeStamp = FixedTimeStamp.now; self._indicatorTimestamps[i].isActive = true; } } } if (Mathf.Approximately(self._indicatorValue, 0f)) { if (self.isEnabled) { self.ResetIndicators(); self.mat.SetVectorArray("_Indicators", self.indicators); self.isEnabled = false; } Graphics.Blit((Texture)(object)source, destination, self.mat); return; } if (!self.isEnabled) { self.isEnabled = true; } self.mat.SetFloat("_BoxCornerRadius", self.boxCornerRadius); self.mat.SetFloat("_BoxFeather", self.boxFeather); self.mat.SetFloat("_BoxSize", self.GetBoxSize(self._indicatorValue)); self.mat.SetColor("_TintColor", self.tintColor); self.mat.SetFloat("_IndicatorRadius", self.indicatorRadius); self.mat.SetFloat("_IndicatorFeather", self.indicatorFeather); for (int j = 0; j < self._indicatorTimestamps.Length; j++) { if (self._indicatorTimestamps[j].isActive) { float timeSince = ((FixedTimeStamp)(ref self._indicatorTimestamps[j].hitTimeStamp)).timeSince; if ((double)timeSince >= (double)self.indicatorDuration) { self._indicatorTimestamps[j].isActive = false; } else { self.indicators[j].z = Mathf.Clamp(self.indicatorOpacity.Evaluate(timeSince / self.indicatorDuration), 0f, 1f); } } } self.mat.SetVectorArray("_Indicators", self.indicators); Graphics.Blit((Texture)(object)source, destination, self.mat); } } public void Awake() { //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Expected O, but got Unknown //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Expected O, but got Unknown //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Expected O, but got Unknown object obj = <>c.<>9__0_0; if (obj == null) { hook_Awake val = delegate(orig_Awake orig, DamageIndicator self) { orig.Invoke(self); self.indicatorDuration = 0.5f; }; <>c.<>9__0_0 = val; obj = (object)val; } DamageIndicator.Awake += (hook_Awake)obj; object obj2 = <>c.<>9__0_1; if (obj2 == null) { hook_OnClientDamage val2 = delegate(orig_OnClientDamage orig, DamageIndicator self, DamageDealtMessage damageDealtMessage) { //IL_00ea: Unknown result type (might be due to invalid IL or missing references) //IL_00ef: Unknown result type (might be due to invalid IL or missing references) if (!((Object)(object)damageDealtMessage.victim == (Object)null) && Object.op_Implicit((Object)(object)self.cameraRigController) && (Object)(object)damageDealtMessage.victim == (Object)(object)self.cameraRigController.localUserViewer.cachedBodyObject && Object.op_Implicit((Object)(object)self.cameraRigController) && Object.op_Implicit((Object)(object)self.cameraRigController.target)) { float num2 = 0f; float num3 = 1f; HealthComponent component2 = damageDealtMessage.victim.GetComponent<HealthComponent>(); if (Object.op_Implicit((Object)(object)component2)) { float num4 = Mathf.Clamp((component2.health + damageDealtMessage.damage) / component2.fullHealth, 0f, 1f); num3 = Mathf.Clamp(component2.health / component2.fullHealth, 0f, 1f); num2 = Mathf.Clamp(num4 - num3, 0.3f, 0.9f); self._indicatorValue = num2; for (int k = 0; k < self.indicators.Length; k++) { self._indicatorTimestamps[k].hitTimeStamp = FixedTimeStamp.now; self._indicatorTimestamps[k].isActive = true; } } } }; <>c.<>9__0_1 = val2; obj2 = (object)val2; } DamageIndicator.OnClientDamage += (hook_OnClientDamage)obj2; object obj3 = <>c.<>9__0_2; if (obj3 == null) { hook_OnRenderImage val3 = delegate(orig_OnRenderImage orig, DamageIndicator self, RenderTexture source, RenderTexture destination) { //IL_015e: Unknown result type (might be due to invalid IL or missing references) //IL_0084: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) if (Object.op_Implicit((Object)(object)self.cameraRigController) && Object.op_Implicit((Object)(object)self.cameraRigController.target)) { float num = 1f; HealthComponent component = self.cameraRigController.target.GetComponent<HealthComponent>(); if (Object.op_Implicit((Object)(object)component)) { num = Mathf.Clamp(component.health / component.fullHealth, 0f, 1f); } if (num <= 0.25f) { self._indicatorValue = 0.75f; for (int i = 0; i < self.indicators.Length; i++) { self._indicatorTimestamps[i].hitTimeStamp = FixedTimeStamp.now; self._indicatorTimestamps[i].isActive = true; } } } if (Mathf.Approximately(self._indicatorValue, 0f)) { if (self.isEnabled) { self.ResetIndicators(); self.mat.SetVectorArray("_Indicators", self.indicators); self.isEnabled = false; } Graphics.Blit((Texture)(object)source, destination, self.mat); } else { if (!self.isEnabled) { self.isEnabled = true; } self.mat.SetFloat("_BoxCornerRadius", self.boxCornerRadius); self.mat.SetFloat("_BoxFeather", self.boxFeather); self.mat.SetFloat("_BoxSize", self.GetBoxSize(self._indicatorValue)); self.mat.SetColor("_TintColor", self.tintColor); self.mat.SetFloat("_IndicatorRadius", self.indicatorRadius); self.mat.SetFloat("_IndicatorFeather", self.indicatorFeather); for (int j = 0; j < self._indicatorTimestamps.Length; j++) { if (self._indicatorTimestamps[j].isActive) { float timeSince = ((FixedTimeStamp)(ref self._indicatorTimestamps[j].hitTimeStamp)).timeSince; if ((double)timeSince >= (double)self.indicatorDuration) { self._indicatorTimestamps[j].isActive = false; } else { self.indicators[j].z = Mathf.Clamp(self.indicatorOpacity.Evaluate(timeSince / self.indicatorDuration), 0f, 1f); } } } self.mat.SetVectorArray("_Indicators", self.indicators); Graphics.Blit((Texture)(object)source, destination, self.mat); } }; <>c.<>9__0_2 = val3; obj3 = (object)val3; } DamageIndicator.OnRenderImage += (hook_OnRenderImage)obj3; } }