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Judgement
New GameMode based on Risk of Rain Returns. Now with multiplayer support!
Date uploaded | 5 days ago |
Version | 1.5.2 |
Download link | Nuxlar-Judgement-1.5.2.zip |
Downloads | 1100 |
Dependency string | Nuxlar-Judgement-1.5.2 |
This mod requires the following mods to function

RiskofThunder-R2API_Prefab
API for Prefab creation, networking and duplication
Preferred version: 1.0.4
README
Judgement
This mod adds a new game mode based on Judgement from Risk of Rain Returns, using Simulacrum as a base.
Submit bug reports using the link above or ping me in the Risk of Rain 2 Modding Discord's tech-support
channel.
Key Points
The following list should answer any questions you may have about the mod:
- This mod is compatible with Mithrix mods such as Umbral, Inferno, and AotK.
- You have no base regen.
- Your health and gold persist between stages.
- Scaling is balanced around Monsoon, modded difficulties with higher scaling might make the run impossible.
- There are 5 rounds, 2 waves each (10 total waves).
- Each round has a normal enemy wave, then a boss wave.
- Items spawn around each player when spawning in.
- Regen scrap spawns a green printer in the zone next stage.
- Rusted/Encrusted Keys spawn their boxes next stage.
- Shipping Request Form drops spawn next stage.
Item Drops
After spawning, void potentials spawn around each player, giving you 3 options from that item/equipment tier. Void cradles also spawn at specific waves. The drop tiers are consistent and are as follows:
- Stage 1: White x3, Green x1, Equip x1
- Stage 2: White x3, Green x2
- Stage 3: White x3, Red x1, Equip x1, Void Cradle x1
- Stage 4: White x3, Green x1, Yellow/Boss x1
- Stage 5: White x3, Green x1, Red x1, Void Cradle x1
CHANGELOG
1.5.2
- Fixed clients in multiplayer not teleporting to the moon arena
- Fixed E1's half HP applying in Judgement runs
- Tweaks scaling (slightly increased for later waves)
1.5.1
- Adds +10% base move speed bonus if a Mithrix mod (Umbral/Inferno) is installed (checks if arena ramps are missing)
- Fixes items spawning on revive
- Fixes spawn point when reviving on the moon
- Tweaks scaling (less harsh in the later waves)
- Increases base credits of non-boss waves (125 -> 140)
- Removes player base damage bonus (+25% -> 0%)
- Changes item tier drops (prevent early snowballing)
- Stage 1: Red replaced with Green
1.5.0
- Updated for SOTS Phase 2
- Rewrote the codebase
- Added multiplayer support
- Added item potentials around the player
- Fixed equipment potential not showing
- Increased scaling
- Increased initial safe radius (15 -> 30)
- Increased active safe radius (60 -> 75)
- Removed bazaar (printer, keyboxes, request forms all appear within the safe ward on stage start)
- Removed heal shrine
- Removed 1 item round (no round of items before Mithrix)
- Removed post processing (bright grey ambient light)
- Removed item restrictions (no more banned healing items)
1.4.4
- Updated for SOTS
1.4.3
- Use this version if downpatched (Devotion)