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Nuxlar-Parry-1.1.0 icon

Parry

Adds a parry skill to Mercenary

By Nuxlar
Date uploaded 9 months ago
Version 1.1.0
Download link Nuxlar-Parry-1.1.0.zip
Downloads 1247
Dependency string Nuxlar-Parry-1.1.0

This mod requires the following mods to function

RiskofThunder-R2API_ContentManagement-1.0.6 icon
RiskofThunder-R2API_ContentManagement

API for adding content to the game

Preferred version: 1.0.6

README

Parry

Adds Mercenary's parry skill from Risk of Rain Returns.

While in the parry stance, damage is delayed by 0.75 seconds and each instance of damage plays a guillotine effect, if the button is released within that timeframe, you turn immune for 1 second and get a "perfect" parry for 1000% damage that exposes enemies. If you miss you still do 500% damage and stun enemies for 1s. Damage is in a 13m radius around Mercenary, think of it as a small explosion. Yes it works on ALL instances of damage, just like RoRR. Have fun.

CHANGELOG

Changelog

1.3.1

  • Updated for SOTS
  • Increased retaliation radius by 11m on perfect parry

1.3.0

  • Another update from Moffein <3
  • Adds SFX/VFX online
  • Adds "Graze" radius for projectiles that don't quite hit you directly
  • Adds deletion of projectiles (not stationary ones) within the radius
  • Adds a new "Fun Mode" in the config

1.2.1

  • Reduces parry sound volume
  • Prevents parried attacks from applying effects

1.2.0

  • Big thanks to Moffein for this update
  • Reworked. Now works predictively instead of after taking damage
  • Networking. Refactored the skill so it can work in multiplayer
  • Adds new parry audio sounds (sekiro parry sounds)
  • Increases perfect parry damage 1000% -> 1500%

1.1.0

  • Adds skill icon (Thank you GloomzyLion)
  • Increases immunity duration to 1s after parry
  • Switches initial arms (didnt line up with the main attack)
  • Changes perfect parry sound
  • Perfect parry now exposes enemies
  • Normal parries stun enemies for 1s
  • Adds effect when hit and damage delay starts

1.0.0

  • Release