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Nuxlar-PathOfTheColossus-1.0.2 icon

PathOfTheColossus

Adds a new Run type that uses all SOTS maps and ends with the False Son instead of Mithrix

By Nuxlar
Date uploaded 2 months ago
Version 1.0.2
Download link Nuxlar-PathOfTheColossus-1.0.2.zip
Downloads 11416
Dependency string Nuxlar-PathOfTheColossus-1.0.2

This mod requires the following mods to function

RiskofThunder-R2API_ContentManagement-1.0.5 icon
RiskofThunder-R2API_ContentManagement

API for adding content to the game

Preferred version: 1.0.5
RiskofThunder-R2API_Prefab-1.0.4 icon
RiskofThunder-R2API_Prefab

API for Prefab creation, networking and duplication

Preferred version: 1.0.4

README

Path Of The Colossus

Available in Alternate Game Modes.

Time now moves on Prime Meridian (applies to vanilla Prime Meridian as well).

Bazaar seers might not work, going to other realms (auri) MIGHT break things but going to newt is fine.

Adds a new Run type or Game Mode that uses all of the SOTS maps and variants, then ends at Prime Meridian instead of the Moon. Doesn't remove the normal run's Path of the Colossus, just adds the new game mode. Looping in this mode is most likely scuffed. The Halcyon Shrines are still available if you want extra items BUT using the Green Portal WILL break things.

Might tweak the enemy spawn pools for the stage 1/2 loop variants.

Stage 1

  • Verdant Falls
  • Verdant Falls (Night)

Stage 2

  • Shattered Abodes
  • Shattered Abodes (Night)

Stage 3

  • Reformed Altar

Stage 4

  • Treeborn Colony
  • Treeborn Colony (Autumn)

Stage 5

  • Helminth Hatchery

Stage 6

  • Prime Meridian

Changelog

1.0.2

  • Fixes monsters spawning after tp finishing
  • Secret bug fix
  • Readme edit

1.0.1

  • Fixes Primordial Teleporter going to the moon instead of Prime Meridian

1.0.0

  • Release