This package has been marked as deprecated, and it's suggested another
alternative is used.
ProjectChronos
Adds 5 new items. More planned.
Last updated | 5 months ago |
Total downloads | 5489 |
Total rating | 4 |
Categories | Mods Items |
Dependency string | Nuxlar-ProjectChronos-0.6.3 |
Dependants | 3 other packages depend on this package |
This mod requires the following mods to function
RiskofThunder-R2API_Language
API for modifying the language localisation of the game
Preferred version: 1.0.1RiskofThunder-R2API_TempVisualEffect
API for adding custom temporary visual effects for characters.
Preferred version: 1.0.2RiskofThunder-R2API_Prefab
API for Prefab creation, networking and duplication
Preferred version: 1.0.3README
Project Chronos
8 items planned total (for now). Currently has 5 complete with models and logbook entries, no unlock requirements. Items stack linearly unless otherwise stated. Has a config for disabling items.
Icon | Item | Desc |
---|---|---|
Common | ||
Temporal Accelerator | Increase duration of damage over time effects by 25% (+15% per stack). | |
Incendiary Rounds | 10% (+10% per stack) chance to ignite enemies. | |
Time-Shard Dagger | 10% (+10% per stack) chance to decay enemies. |
Icon | Item | Desc |
---|---|---|
Uncommon | ||
Fractured Band | Hits that deal more than 400% damage also create a Chronosphere that freezes enemies and projectiles in time for 5 seconds. Recharges every 20 (-2s per stack). Caps at 10 seconds. |
Icon | Item | Desc |
---|---|---|
Legendary | ||
Eternal Harmonizer | Increases move speed by 25% (+25% per stack) and decreases slow debuffs by 50% (+25% per stack). |
Icon | Debuff | Desc |
---|---|---|
DoTs | ||
Decay | Unstackable damage over time that deals 5% of victim's total HP over 10s (can be extended with Accelerator) and bypasses armor. Caps at 5000% base damage per second. If 5% is too low, it'll deal 120% base damage per second. |
Changelog
0.6.3
- Swaps most materials to Hopoo shaders
- Updates assetbundle
0.6.2
- Fixes and Reworks Decay
- Decay was not working properly
- Reworked to be more consistent
0.6.1
- Fixes enemies in chronosphere not being completely frozen for the duration
0.6.0
- Adds Fractured Band
0.5.1
- Reworks how Burn/StrongerBurn time is extended
- Initially it spread the damage out on the extended duration
- Now it keeps the same damage while extending duration
0.5.0
- Release