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UmbralMithrix
A reworked Mithrix fight that uses new mechanics. Configurable.
CHANGELOG
2.5.20
- Adds nullcheck to prevent edge case incompats preventing game launch
- Adds hard incompat with Artifact of the King and RiskyMithrix (mithrix mods should not be stacked to prevent weird bugs/interactions, and no it doesn't make a super difficult mithrix just a very buggy one)
2.5.19
- Fixes phase 4 immobilizing players
- Fixes startup null error
- Reduces Judgement movement speed bonus (50% -> 35%)
- Removed Herobrine
2.5.18
- Fixed Phase 4 sliding (fr this time (i hope))
- Made Phase 4 item steal instant to account for larger inventories and/or looped runs
2.5.17
- Updated packages for latest patch
- Fixed Phase 4 mithrix ominously sliding away
2.5.16
- Fixed phase 3 pizza not spawning in multiplayer
2.5.15
- Updated for Alloyed Collective (thanks Gorakh!)
2.5.14
- Fixes move speed bonus not being applied in Judgement
- Increases Judgement speed bonus (25% -> 50%)
2.5.13
- Fixes glass clone orb launch delay not matching the new summon time (3s -> 2s)
2.5.12
- Fixes error spam if survivor respawns during the fight
- Glass clone orb spawn is now a separate skill and they can hammer swipe again
- Shortened glass clone orb summon time (3s -> 2s)
- Shortened glass clone orb exit time (2s -> 1s)
2.5.11
- Removes the large glowy particles from majority of the fight, only show up in P4 now for less visual clutter
- Glass clones now spawn their tracking orb while standing still and playing a kneel animation
- Glass clones now live longer (6s -> 10s) should give more incentive to attack clones and for them to feel less spammy
- Fixes glass clones jumping on death in P1
- Internal code change for tracking orb to improve performance
2.5.10
- Fixes potential incompat with other mod hooks (namely RiskofResource's Gauntlet mod)
2.5.9
- Actually fixes thresholds being able to be bypassed
- Improves lunar shard firing angle (lunar shards should fire into the ground less)
- Internal code improvements (should be more consistent in multiplayer)
- Added known bugs to README
- Multiplayer Fixes
- Crystals now have the umbral overlay in mp
- Crystal tethers now show up in mp
2.5.8
- Makes P3 immune clone unable to be targeted (missiles, engi harpoons, etc...)
- Fixes P3 hammer slam firing orbs forward instead of waves
- Fixes P2 Mithrix having significantly less HP than the other phases
- Fixes thresholds (crystal spawns) being able to be bypassed with enough damage
2.5.7
- Maintaining the mod again
- Fixed occasional console error
- Removed Umbral effect from glass clones for better visual clarity
Gorakh Versions
Go here for changelogs of Gorakh's versions.
Older Versions
2.5.2
- This mod now only downloads Goorakh's maintained version
- Removes DLL
- README changes to contain info for FAQs and version numbers for downpatching
2.5.1
- README changes
- Adds downpatched version numbers to README
- Removes AltMithrixTheme and audio log info since they no longer work
- Removes audio log (soundbank not working and I don't have the wwise project to update it)
2.5.0
- Updated for SOTS
- Reverts a lot of the difficulty changes re-introduced to 2.4
- Removes Arena Prongs (The giant things that stick out of the arena)
- Readds previous Phase 4
- Adds a config for skipping Phase 4 (off by default)
- Adds a config for shockwave on P2/P3 hammer swipe (off by default)