
VoidFogNerf
Changes void fog damage from max-health-based to current-health-based and enables damage reduction from Tougher Times, Repulsion Armor Plate, and armor stat. All configurable.
Last updated | 2 weeks ago |
Total downloads | 37566 |
Total rating | 3 |
Categories | Tweaks Server-side Survivors of the Void |
Dependency string | OakPrime-VoidFogNerf-1.2.2 |
Dependants | 29 other packages depend on this package |
This mod requires the following mods to function

bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2117
README
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Description
Void Fog Nerf aims to make void fog damage more reasonable and similar to what it was pre-Survivors of the Void so healing is not the only answer.
Only host needs mod.
Features
- Changes void fog damage from being based on max health to current health
- Allows Repulsion Armor Plate and Tougher Times items to reduce void fog damage
- Allows the armor stat to reduce void damage
- Multiplies void fog's current health HP damage coefficient by 1.3
Credits
- Code to enable items and armor to work against void fog damage is based on Mico27's VoidFogFix mod.
Future Plans
- Consider raising damage
Patch Notes
Patch 1.2.2
- Updated descriptions again
Patch 1.2.1
- Updated descriptions
Patch 1.2.0
- Added config for everything
- Added config to make void fog nonlethal
Patch 1.1.1
- Updated to run with Seekers of the Storm
Patch 1.1.0
- Multiplied void fog's current health HP damage coefficient by 1.3
Patch 1.0.2
- Cleaned up code.
Patch 1.0.1
- Bug fix for current health-based damage not functioning
Patch 1.0.0
- Initial Release