Last updated | 3 years ago |
Total downloads | 17638 |
Total rating | 8 |
Categories | Mods Artifacts Gamemodes |
Dependency string | PlasmaCore3-Artifact_Of_Void-0.0.14 |
Dependants | 9 other packages depend on this package |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.9README
Adds a new gamemode via a new artifact.
Still rough around the edges, but 0ddlaw wanted me to release it, so here it is!
The game's normal levels become more like the Void Fields, while still retaining something of the normal gameplay loop. Four Void Rifts appear, each adding new monster types and items to the pool when activated. Once they are all completed, the teleporter event can begin.
Monster Items blacklist: Bandolier, Tougher Times, Ghor's Tome, Ceremonial Dagger, Warhorn, Fuel Cell, Old Guillotine, Kjaro's Band, Firework, Happiest Mask, Wake of Vultures, Runald's Band, Brainstalks, Resonance Disk, N'kuhana's Opinion, Interstellar Deskplant, Unstable Tesla Coil, Rose Buckler, Energy Drink, Squid Polyp, Lepton Daisy, Soulbound Catalyst, Razorwire, Rusted Key, Berzerker's Pauldron, Warbanner Gesture of the Drowned, Focused Convergence, Brittle Crown, Visions of Heresy, Hooks of Heresy, Strides of Heresy, Essence of Heresy, Beads of Fealty, Defiant Gouge, Mechurial Rachis Queen's Gland, Genesis Loop, Empathy Cores, Little Diciple
Changelog:
0.0.14 - Deskplant now appears in stacks of 5 - Void Rifts not scale charge speed hyperbolically
0.0.13 - AI blacklist updated to include modded items
0.0.12 - Fixed critical bug in Prefab Manager
0.0.11 - Teleporter radius 60m -> 80m - Combat Directors now disable on Teleporter completion. - Void Rift now has an interactible highlight - Adjusted directors to have a longer spawn interval - Adjusted Dio's Best Freind activation on enemies
0.0.10 - Teleporter and rifts heal 75% player health on begin and end, rather than 100% on begin - Fixed networking problems with objective bar - Fixed some errors that happened client-side - Tweaked various numbers throughout mod to slightly decrease difficulty
0.0.9 - Adjusted Rift charge time 40s min -> 35s min - Fixed networking issue with teleporter effect
0.0.8 - Added new configs for item drops and interactible director credit multiplier - Added effect to Teleporter
0.0.7 - Interacting with inactive Rifts now teleports you to the active rift - Added config option for, and tweaked down credit multiplier - Added config option for, and tweaked down void degeneration rate
0.0.6 - Fixed for RoR2 update - Fixed incompatability with ShareSuite
0.0.5 - Fixed Combat Directors not restocking credits properly
0.0.4 - Test
0.0.3 - Tweaked spawn director values
0.0.2: - Tritips now appears in stacks of 5 - Chronobauble now appears in stacks of 1
0.0.1: - Updated Readme to include Changlog and item blacklist - Tweaked Artifact of Void icon size - AI banned Topaz Brooch, Armor Piercing Rounds, and Aegis - Added manual item counts for certain items - Repulsion Armor Plate and Tougher Times unbanned, and now appear in stacks of 1
0.0.0: - Release